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  1. #1
    Whicked Sick Moko's Avatar
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    I want my weapons to switch to other weapons NOT MY CONSTRUCTOR!

    Okay so, no matter the gun when it runs out of ammo it switches to the constructor instead of another gun. This is not only annoying but it causes problems (like if I'm preset to build something and don't realize I changed and it builds in the wrong place). How can I fix this? I was already in the weapons menu that doesn't fix it.

    Help!!!!


    Thanks to whoever knows how to fix this.


    ~ God Bless ~


    ~ Moko

  2. #2
    Whicked Sick Chamberly's Avatar
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    Odd. Mine usually switch to another weapon instead of the constructor. I do have an idea though... but I'm not too clear.

    Maybe something to do with this?
    [Engine.PlayerPawn]
    WeaponPriority[0]=Translocator
    etc...

    I wanna know how to change it too, and someone would probably know already if they mess around with it. Hmm. I didn't try changing mine yet but some weapons are changed for something else like NWIII... :|


    http://irc.lc/globalgamers/uscript for uscript discussion.

  3. #3
    Whicked Sick Moko's Avatar
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    I think that weapon = [0] thing is the coded version for the weapons menu...Not sure though.
    I don't know why my UT is special, so far anyone I ask doesn't know how to fix this. :|

  4. #4
    Whicked Sick ~~D4RR3N~~'s Avatar
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    give sgBuilder thwe least priority ([0])
    Quote Originally Posted by |uK|UNrealshots View Post
    You're playing a game that came out in 1999 in the year 2012 who is the fucking nerd here?
    All of us. Enjoy.

  5. #5
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    Weapon priority is messed up in ut.ini you need to change it back to how you want it

  6. #6
    Whicked Sick Higor's Avatar
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    I'll make LCWeapons use the original weapon's switch priorities for next release.
    Gotta post in reminder thread...


    Also, my cringeworthy priority list, for some reason it's still picking the rocket launcher so I have to see what's going on.
    Code:
    [Engine.PlayerPawn]
    WeaponPriority[0]=ChainSaw
    WeaponPriority[1]=LCImpactHammer
    WeaponPriority[2]=LCEnforcer
    WeaponPriority[3]=sg_XC_Constructor
    WeaponPriority[4]=LCTeamShock
    WeaponPriority[5]=sgConstructor
    WeaponPriority[6]=LCShockRifle
    WeaponPriority[7]=LCSniperRifle
    WeaponPriority[8]=HyperLeecher
    WeaponPriority[9]=zp_ShockRifle
    WeaponPriority[10]=LCMinigun2
    WeaponPriority[11]=BetrayerIG
    WeaponPriority[12]=zp_SniperRifle
    WeaponPriority[13]=sgGrenadeLauncher
    WeaponPriority[14]=sgEnforcer
    WeaponPriority[15]=Translocator
    WeaponPriority[16]=SRF_Rifle
    WeaponPriority[17]=FlameThrower
    WeaponPriority[18]=SuperShockRifle
    WeaponPriority[19]=SiegeInstaGibRifle
    WeaponPriority[20]=AsmdPulseRifle
    WeaponPriority[21]=ApeCannon
    WeaponPriority[22]=enforcer
    WeaponPriority[23]=sgPulseGun
    WeaponPriority[24]=doubleenforcer
    WeaponPriority[25]=FV_ApeCannon
    WeaponPriority[26]=NinjaRifle
    WeaponPriority[27]=ShockRifle
    WeaponPriority[28]=sgMinigun
    WeaponPriority[29]=ut_biorifle
    WeaponPriority[30]=SniperRifle
    WeaponPriority[31]=sgNukeLauncher
    WeaponPriority[32]=ripper
    WeaponPriority[33]=Minigun2TIW
    WeaponPriority[34]=minigun2
    WeaponPriority[35]=UT_FlakCannon
    WeaponPriority[36]=UT_Eightball
    WeaponPriority[37]=LCImpactHammer
    WeaponPriority[38]=pulsegunTIW
    WeaponPriority[39]=PulseGun
    WeaponPriority[40]=ImpactHammer


    --- Updated ---

    I see, list starts from 0 to 49
    If it hits a matching weapon name, it stops there.
    So in my case i have to delete entry 1.

    Moko, do this with your fav weapon:
    Put it in slot 49 and erase it from other slots.
    Now any other new weapon tht self-registers in the list won't override your fav weapon.
    ------------------------------------- * -------------------------------------

  7. #7
    Whicked Sick Chamberly's Avatar
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    [Engine.PlayerPawn]
    WeaponPriority[0]=Translocator
    WeaponPriority[1]=MegatonDecoder
    WeaponPriority[2]=ChainSaw
    WeaponPriority[3]=ImpactHammer
    WeaponPriority[4]=RT
    WeaponPriority[5]=TheExecutioner
    WeaponPriority[6]=enforcer
    WeaponPriority[7]=WRE
    WeaponPriority[8]=ut_biorifle
    WeaponPriority[9]=FlameTracker
    WeaponPriority[10]=ShockRifle
    WeaponPriority[11]=SuperShockRifle
    WeaponPriority[12]=BoltRifle
    WeaponPriority[13]=PulseGun
    WeaponPriority[14]=SniperRifle
    WeaponPriority[15]=Graviton
    WeaponPriority[16]=ripper
    WeaponPriority[17]=Freezer
    WeaponPriority[18]=minigun2
    WeaponPriority[19]=Vulcan
    WeaponPriority[20]=UT_FlakCannon
    WeaponPriority[21]=TheMiner
    WeaponPriority[22]=UT_Eightball
    WeaponPriority[23]=MultiMissile
    WeaponPriority[24]=IRPR
    WeaponPriority[25]=WarheadLauncher
    WeaponPriority[26]=SuperBoltRifle
    WeaponPriority[27]=CybotLauncher
    WeaponPriority[28]=NuclearLauncherLevelA
    WeaponPriority[29]=NuclearLauncherLevelB
    WeaponPriority[30]=NuclearLauncherLevelC
    WeaponPriority[31]=NuclearLauncherLevelD
    WeaponPriority[32]=Megaton
    WeaponPriority[33]=Ionizer
    WeaponPriority[34]=TheOversurrector
    WeaponPriority[35]=doubleenforcer
    WeaponPriority[36]=None
    WeaponPriority[37]=None
    WeaponPriority[38]=None
    WeaponPriority[39]=None
    WeaponPriority[40]=None
    WeaponPriority[41]=None
    WeaponPriority[42]=None
    WeaponPriority[43]=None
    WeaponPriority[44]=None
    WeaponPriority[45]=None
    WeaponPriority[46]=None
    WeaponPriority[47]=None
    WeaponPriority[48]=None
    WeaponPriority[49]=None
    MouseSmoothThreshold=0.070000
    MaxTimeMargin=3.000000
    Dafuq list. This is something I never touched but yes mine was switching to rocket too!


    http://irc.lc/globalgamers/uscript for uscript discussion.

  8. #8
    Whicked Sick Moko's Avatar
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    tried both @~~D4RR3N~~ and @Higor 's suggestions and it still hates me.

  9. #9
    Whicked Sick Higor's Avatar
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    sgConstructor at slot 0
    That'll make everything else override it.
    ------------------------------------- * -------------------------------------

  10. #10
    Whicked Sick ~~D4RR3N~~'s Avatar
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    oh it was sgConstructor, not sgBuilder... my bad Moko... That's what I meant ^ (sgConstructor at slot 0)
    Quote Originally Posted by |uK|UNrealshots View Post
    You're playing a game that came out in 1999 in the year 2012 who is the fucking nerd here?
    All of us. Enjoy.

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