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  1. #1
    Bigneg's Avatar
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    Kill message edit

    Hi everyone!

    I'm not sure if this is the right place to post this, feel free to move the thread around

    I've been looking for the past 10 mins at how to edit the kill message (using a certain weapon, killer/killed stuff, etc) but I can't seem to find it anywhere. Apparently it should be inside botpack.int but it's not. Same with the middle screen showoff with multi sprees. I'm pretty sure it's somewhere in the directory, but since it's not in botpack.int I'm pretty lost! Thank you for the incoming help!

  2. #2
    Administrator SAM's Avatar
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    You can locally change messages in your botpack.int but this won't change the messages the server broadcasts for others.

  3. #3
    Dominating medor's Avatar
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    botpack http://unrealtournament.99.free.fr/f...php?f=10&t=501

    and with association weapons is Anemote but underassault 140
    http://www.utassault.net/leagueas/?config
    Last edited by medor; 12-28-2017 at 04:05 AM.

  4. #4
    Bigneg's Avatar
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    Ye but these only changes the message appearing in the center of the screen. I also wanna change the one showing in the dialogue box top left

  5. #5
    Dominating medor's Avatar
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    Quote Originally Posted by Bigneg View Post
    Ye but these only changes the message appearing in the center of the screen. I also wanna change the one showing in the dialogue box top left
    Search side Engine.int
    look at this http://unrealtournament.99.free.fr/f...t=96&view=next

  6. #6
    Rampage Feralidragon's Avatar
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    That depends on the weapon classes and damage types.
    For example, to change the message of the redeemer, the weapon class is called WarHeadLauncher, so in the Botpack.int you would need to add something like:
    Code:
    [WarHeadLauncher]
    DeathMessage="%o was nuked by %k's %w!!"
    But often servers use mods, such as ZP or Newnet, which have their own weapon classes, and for those it's more tricky since you need to know how the classes are called exactly for those, unless they extend the standard classes without redefining the death message.

  7. #7
    Bigneg's Avatar
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    Aight I found some of it but I'm pretty sure in my old UT install there was already a line with every kill message with every weapon, aswell as every kill spree message, but I can't seem to find them
    Do I need to enter them manually for each of them, cause I don't know most of them, especially how the weapon classes are written in the .int

  8. #8
    Administrator SAM's Avatar
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    You need to enter kill messages for each weapon class. If you need weapon classes let me know which server you play on and I'll grab them for you.

  9. #9
    Dominating medor's Avatar
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    other post here http://www.unrealkillers.com/showthr...Message%3D%25o



    with tweak here http://unrealtournament.99.free.fr/f...&t=498&start=0
    // Simple Death Messages ( %k = killer's name ) ( %o = victim's name )
    set enforcer deathmessage %k > %o (Enforcer)
    set ut_biorifle deathmessage %k > %o (Bio)
    set shockrifle deathmessage %k > %o (ShockRifle)
    set pulsegun deathmessage %k > %o (Pulse)
    set ripper deathmessage %k > %o (Ripper)
    set minigun2 deathmessage %k > %o (MiniGun)
    set ut_flakcannon deathmessage %k > %o (Flak)
    set ut_eightball deathmessage %k > %o (RL)
    set sniperrifle deathmessage %k > %o (Sniper)
    set impacthammer deathmessage %k > %o (IMPACTHAMMER!)
    set translocator deathmessage %k > %o (TELEFRAGGED!)
    set warheadlauncher deathmessage %k > %o (Redeemer...)
    set supershockrifle deathmessage %k > %o (SuperShock)

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