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  1. #1
    Killing Spree Janssen's Avatar
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    Supplier/mouse question

    I use high-velocity mouse settings and i have the distinct impression that when i hit the supplier, and change weapon (other than enforcer), my mouse speed changes. Becomes slower and sluggish.

    If i just user enforcer, speed looks good.

    Once i hit supplier and switch weapons, speed looks slow.

    Is there something causing this?

  2. #2
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Janssen View Post
    I use high-velocity mouse settings and i have the distinct impression that when i hit the supplier, and change weapon (other than enforcer), my mouse speed changes. Becomes slower and sluggish.

    If i just user enforcer, speed looks good.

    Once i hit supplier and switch weapons, speed looks slow.

    Is there something causing this?
    WTF???
    FPS drop maybe?

  3. #3
    Whicked Sick Higor's Avatar
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    Type 'STAT GLOBAL' in console.
    See how values change before/after you hit the supplier.
    The values are in Milliseconds, but seeing what values change drastically during the supplier hit event will tell me what's up.
    ------------------------------------- * -------------------------------------

  4. #4
    Killing Spree Janssen's Avatar
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    Yeah it's weapon-related. Just looking at game stat, whenever a weapon is like 1.6 or something it's slow, while enforcer is below 1.0 and fast. Minigun looked fast too.

    Maybe something to do with server-side stuff?

    Inc screenshots.

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  5. #5
    Moderator |uK|kenneth's Avatar
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    damn son @seabass spotted on camera!

  6. #6
    Killing Spree Janssen's Avatar
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    I tried a random NW server and it's there too. To a lesser degree maybe, but there too. Enforcer is faster than other weapons. Maybe it's always been there and it's a UT thing and for some reason i'm just conscious of it now.

    And prolly a client setting to find somewhere, vsync or something. Dunno.

  7. #7
    Whicked Sick Higor's Avatar
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    The stats in the first 3 screenshots appear to be too similar... except for Actor
    Try 'STAT GLOBAL' + 'STAT MESH' instead (avoid capturing a scene full of players and action).

    - - - Updated - - -

    Still, it's too few of CPU time wasted on Actor...
    Try changing into 'High performance mode' using the constructor GUI.

    > Select constructor.
    > Hold alt-fire first, then press fire.
    > Open settings menu
    > Enable High performance mode.

    Let me know if that reduces 'Actor' timing.
    ------------------------------------- * -------------------------------------

  8. #8
    Killing Spree Janssen's Avatar
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    dualcorefix solved

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