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View Poll Results: Should "Remove" in the builder be moved to last (after Suits and right before "Upgrad

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  • Yes

    8 30.77%
  • No. Make buildings NOT removable during EMP/flames

    8 30.77%
  • No

    10 38.46%
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  1. #1
    Rampage Feralidragon's Avatar
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    "Remove" before "Upgrade"

    Well, there's something I noticed and I don't really know if this happenned to more players:
    - When an EMP is released or a flame thrower used, sometimes things can get quite laggy in a base when there are too many buildings.

    What happens is the team will always attempt to repair everything as fast as possible, but in such laggy situations is quite frequent (at least for me) select "Remove" instead of "Repair" by accident, and then starting to remove containers without realizing it until the lag goes down or if you look to your max RU capacity, and this can greatly affect the team when the intention was never remove anything.

    This is just a sugestion anyway, but in case a new siege release is planned, do you agree to have "Remove" before "Upgrade"? I mean, you would still start with "Upgrade" by default, but to get to "Remove" you have to cicle through all things first, being "Remove" the last, specially since it's only used to remove leeches and obsolete suppliers (or obsolete teles).

    What do you people think?
    Last edited by Feralidragon; 06-04-2011 at 04:52 AM.

  2. #2
    Unstoppable audiosonic's Avatar
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    I got repair binded on a key for this, x=setmode 1 0 | Buildit

    How come everybody can remove your forcefield and super container now?

  3. #3
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    i think remove should be placed last after suits but thats just me

    Quote Originally Posted by audiosonic View Post
    I got repair binded on a key for this, x=setmode 1 0 | Buildit

    How come everybody can remove your forcefield and super container now?
    that is to stop noobs building it in stupid places or where its not needed or where the forcefield is useless where it is and needs to be placed elsewhere

    remember the forcefield is limited to 2 per team super cont is 2 per team and poison guardian 1 per team

    this is to help make it so people put it where its really needed and not all over the base etc

  4. #4
    Rampage Feralidragon's Avatar
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    Quote Originally Posted by audiosonic View Post
    I got repair binded on a key for this, x=setmode 1 0 | Buildit
    Thanks for the tip. Although it doesn't really suit me. As an UT developer/modder I have already lots of keys assigned to open specific test maps, summon specific weapons, etc, without having to type everything everytime I have to test something.

    Quote Originally Posted by |uK|B|aZe//. View Post
    i think remove should be placed last after suits but thats just me
    Yeah, that's basically the idea. It's the less used main function from the builder, and can really have a negative impact after EMP or flames by simple accidents...

  5. #5
    Whicked Sick |uK|Rays's Avatar
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    lol i accidentally removed a super supplier in a pug because of that, i got too excited and hit remove on my own ss. 2pro4u!

  6. #6
    Administrator SAM's Avatar
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    Well...the complicated but familiar way around it would be to disable removal of anything effected by EMP. This would keep the contructor familiar...otherwise it can be moved.

    Poll?

  7. #7
    Rampage Feralidragon's Avatar
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    Quote Originally Posted by $carface View Post
    Well...the complicated but familiar way around it would be to disable removal of anything effected by EMP. This would keep the contructor familiar...otherwise it can be moved.

    Poll?
    Well, the familiarity was a bit lost with the release of Siege Ultimate anyway. However, that's also a good solution.

    A poll would be the best thing to do right now indeed

  8. #8
    Administrator SAM's Avatar
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    Well....you are OP Ferali so amend your post

  9. #9
    Rampage Feralidragon's Avatar
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    Done

    It seems that my question is too big, so the text was truncated, and can't edit it... No problem, people will understand the question I think.

  10. #10
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    the more effective thing would be to go with scars idea and also mine where remove is last

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