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View Poll Results: Would nerfing mines be helpful?

Voters
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  • Leave them the way they are

    15 41.67%
  • Limit the max number of mines

    13 36.11%
  • Nerf damage or require higher upgrades

    7 19.44%
  • Increase build time

    3 8.33%
  • Increase visibility

    7 19.44%
  • Increase cost

    4 11.11%
  • Don't pay out for nuke kills

    1 2.78%
  • Increase RU leeched from mines

    12 33.33%
  • Give mines a time limit or drain HP (must rebuild)

    2 5.56%
  • Limit number of mines per player

    6 16.67%
  • Apply limits only during overtime

    4 11.11%
  • Display effect on hit (Higor)

    6 16.67%
  • Make Rocket Launcher detection highlight it (Higor)

    9 25.00%
  • Reduce HP

    1 2.78%
Multiple Choice Poll.
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Thread: Mines

  1. #21
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Scourge View Post
    Mine limits were even put into pugs. That should tell you something about the situation.

    Change isn't always bad. You have to look at the impact of changes and what they do to the gameplay.
    Can't compare pug with public

  2. #22
    Moderator |uK|kenneth's Avatar
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    seems like both of you are licking each others butt

    we had tons of polls and nothing was done. you make a poll and higor immediately jumping on it.

    this shit is fucking ridiculous.

  3. #23
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Yes, this is truth, I never saw Higor implementing any community suggestion to Siege =(
    or am I wrong?

  4. #24
    Unstoppable audiosonic's Avatar
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    *
    Last edited by audiosonic; 09-09-2017 at 07:21 PM.

  5. #25
    Rampage Spiderman's Avatar
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    And what about Anti-Mine suit? Mine fails to detect player with this suit? Just like we have for PG.

  6. #26
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Spiderman View Post
    And what about Anti-Mine suit? Mine fails to detect player with this suit? Just like we have for PG.
    Too OP lol
    With it you could get in mined teles. A item like this should cost at least 3000 RU lol
    A mine visor ONLY SPAWNABLE IN MID would be better

    (or buildable, but with a time limit for expire)

  7. #27
    Dominating Scourge's Avatar
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    Quote Originally Posted by HIGH[+]AdRiaN View Post
    Yes, this is truth, I never saw Higor implementing any community suggestion to Siege =(
    or am I wrong?
    Spy suit moved from buildable to mid spawn, shrinker suit, mini shield nerf, grenade launcher changes, etc etc. Higor listens, just be constructive, detailed, and persistent/persuasive. I've made repeated suggestions in the Code Reviews thread that eventually get picked up.

    Quote Originally Posted by |uK|fleecey View Post
    Can't compare pug with public
    They're different situations, yes? But pug is already a small number of players with a limited amount of RU coming in. They already have to build mines wisely, making a limit redundant. Public is the opposite situation: You have multiple players who will spend all of their RU on nothing but mines and defense, leeches that keep RU flowing pretty freely, lots of easy kills... It's why maps like Niven and McSwartzly are considered cancer by an appreciable portion of the playerbase.

    Quote Originally Posted by |uK|kenneth View Post
    we had tons of polls and nothing was done.
    AFAIK there was one poll in 2013 and nobody agreed. Now we have 2/3 agreement that the current situation isn't what we want. As for the rest of that salt I'm not even going to bother responding to it.

    Quote Originally Posted by audiosonic View Post
    Here's a crazy idea, what if someone who comes across a mine, can actually kill it in reasonable time (i.e. not 14 ripper headshots, make it immune to headshots and full bio/6-pack rocket should kill it. but it regains hp like booster if no dmg taken recently), so he can continue his path in an already heavily defense favored mod!!!
    Interesting. I like this. Any takers?

    Quote Originally Posted by HIGH[+
    AdRiaN;114275]A mine visor ONLY SPAWNABLE IN MID would be better
    I floated the idea of an expensive "Sweep Visor" a couple years back, it never really got anywhere. The basic idea would be to see mines and invisible players (and players through walls/that are feigning death) for a limited amount of time. Buildable would probably make the most sense. Give it very short lifespan increased by expensive upgrades.
    Last edited by Scourge; 07-08-2016 at 12:29 PM.

  8. #28
    Moderator |uK|kenneth's Avatar
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    Quote Originally Posted by Scourge View Post
    AFAIK there was one poll in 2013 and nobody agreed. Now we have 2/3 agreement that the current situation isn't what we want. As for the rest of that salt I'm not even going to bother responding to it.
    i wasn't talking about 1 poll about mines i was talking about polls in general.

  9. #29
    Dominating Scourge's Avatar
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    Quote Originally Posted by |uK|kenneth View Post
    i wasn't talking about 1 poll about mines i was talking about polls in general.
    Then keep trying and make sure you actually engage with/tag the dev. I have seen it more often that people here are nebulous, hostile, and/or passive-aggressive in their complaints (as is customary for gaming dev) rather than straightforward and helpful. Take the minigun as an example, millions of complaints that it sucks, far fewer posts that specifically say what about changing the minigun would be better and why.

  10. #30
    Moderator |uK|kenneth's Avatar
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    i wonder how that happened / came
    maybe after years of ignorance of people's opinions? polls included

    there's 0,00 reason to make polls when its just being ignored

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