Early nuke in mid too OP - Page 2

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View Poll Results: When should mid nukes spawn?

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  • Good how it is (~5-10 minutes)

    8 25.81%
  • After one team has a super supplier

    14 45.16%
  • After one team has a super container

    4 12.90%
  • Minutes (write in post)

    5 16.13%
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  1. #11
    Whicked Sick Banny's Avatar
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    Quote Originally Posted by |uK|fleecey View Post
    Yesterday it held for like 4 hours, aleria. God damn. Where is the mine limit lol
    This.

    Apart from that, at certain point in overtime ( like 15-20 minutes ) more minishields/super suppliers shouldn't be allowed aswell. Not only they lag server but just are impossible to kill when tons of braindead people are chasing you with minigun (=



  2. #12
    Godlike Shiro's Avatar
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    limiting mines in overtime should been added a long time ago but yeah this is a crafting mode not a shooter game :^)
    Never Lucky.

  3. #13
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Banny View Post
    This.

    Apart from that, at certain point in overtime ( like 15-20 minutes ) more minishields/super suppliers shouldn't be allowed aswell. Not only they lag server but just are impossible to kill when tons of braindead people are chasing you with minigun (=
    Well there is only 2 mini shields, maybe there should be only 2 as/should..

  4. #14
    Killing Spree Skarn's Avatar
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    I suggested this ingame days ago, but I'll say it again.. I don't think mines should be buildable after overtime starts, I think the match would start to feel more action-packed and exciting due to there being no mines to stop nukers from nuking, and would basically finish the match more quickly because let's face it.. I don't think alot of people like playing a match longer than 3 hours from start to finish, just my 2 cents.

  5. #15
    Dominating utbusta's Avatar
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    I always thought that maybe first one to do any damage to core should end the game in OT

  6. #16
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by utbusta View Post
    I always thought that maybe first one to do any damage to core should end the game in OT
    imagine each game everyone will just try go with trans, boots or whatever just to hit it.. :P

  7. #17
    Dominating Novak's Avatar
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    some interesting OT ideas

    how about figuring out a way to reduce games going to OT by 50-80%? it never used to be that way...

    such as, how about mine limits from the start, not just in OT

    isn't the ideal game time something like 30-50 minutes, rather than 80+? that's my opinion, would wonder how others feel about it

  8. #18
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    I cant believe im reading this, fleece agreeing to limiting mines????

    On a serious note to add to novaks last post what about a limit from the beginning. For example a limit of 200 mines over the whole duration of the game including OT. It would either prevent people spamming mines and placing them more wisely throughout the game or it would have a detrimental effect

  9. #19
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    I cant believe im reading this, fleece agreeing to limiting mines????

    On a serious note to add to novaks last post what about a limit from the beginning. For example a limit of 200 mines over the whole duration of the game including OT. It would either prevent people spamming mines and placing them more wisely throughout the game or it would have a detrimental effect
    ikr

  10. #20
    Moderator |uK|kenneth's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    On a serious note to add to novaks last post what about a limit from the beginning. For example a limit of 200 mines over the whole duration of the game including OT. It would either prevent people spamming mines and placing them more wisely throughout the game or it would have a detrimental effect
    lol as if antone givves a fuck about this.
    they will keep making mines
    shit happens when you reached the limit.
    im curious who's gonna code all this shit?
    exactly.......

    - - - Updated - - -

    remove bluegun from weapon category
    ape cannon still refills in suplier i think.
    that is what needs fixing.

    - - - Updated - - -

    might as well put a limit on nukes. limit each player to 3 nukes. so people actually go nuke and not save 20 nukes to the end of the game.
    that would also speed up the game. + more teamwork.

    - - - Updated - - -

    everyone is always bashing about the defense being too op lets talk about offense!! god damn.

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