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  1. #1
    Rampage medor's Avatar
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    UltimateNewNetv0_8

    UltimateNewNetv0_8

    http://forum.ultimateut.tk/viewtopic.php?f=15&t=977

    Quote Originally Posted by Deepu
    UltimateNewNet Version 0.8

    Author: Deepak O V

    Core Author: Timothy Burgess

    Release Date: 26-06-2017

    Installation:[spoil]Installation (Server)
    --> copy the .u, .ini, .dll, .utx file to the UnrealTournament's System & Textures folder
    --> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
    --> 2k4Combos not need to add ServerPackages & ServerActors, just copy to System folder
    --> Auto load weapons for Siege game type, nothing to do.

    [Engine.GameEngine]
    ServerPackages=UltimateNewNetv0_8
    ServerActors=UltimateNewNetv0_8.NewNetServer
    ServerActors=UltimateNewNetv0_8.PureStat

    --> For VAHandler

    [Engine.GameEngine]
    ServerPackages=VAHandlerv0_8
    ServerPackages=UpTexture

    Remove other BPHandlers from PlayerPacks[0]=BP1 & PlayerPacks[1]=BP4 then add this

    --> add to the UltimateNewNet.ini in section PlayerPacks[i]

    [UltimateNewNetv0_8.UTPure]
    PlayerPacks[0]=VA
    PlayerPacks[1]=
    PlayerPacks[2]=
    PlayerPacks[3]=
    PlayerPacks[4]=
    PlayerPacks[5]=
    PlayerPacks[6]=
    PlayerPacks[7]=

    --> For Last Man Standing, add to the MapVote.ini

    CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_8.Last ManStanding",NewPrefix="LMS",Mutators="",Settings= "")

    --> add to the UnrealTournament.ini for Last Man Standing

    [UltimateNewNetv0_8.LastManStanding]
    bHighDetailGhosts=False
    bDynamicBots=True
    NumberDynamicBots=5
    StartWeapon=
    FragLimit=30
    TimeLimit=0
    bMultiWeaponStay=True
    bForceRespawn=True
    bUseTranslocator=False
    MaxCommanders=0
    bNoMonsters=True
    bHumansOnly=False
    bCoopWeaponMode=False
    bClassicDeathMessages=False

    --> For Insta Gib

    Add mutator/server actor line = UltimateNewNetv0_8.NewNetIG

    --> For Rocket Arena

    Add mutator/server actor line = BotPack.RocketArena

    --> For Shock Arena

    Add mutator/server actor line = BotPack.ShockArena

    --> For Sniper Arena

    Add mutator/server actor line = UltimateNewNetv0_8.NewNetSA

    --> For Chainsaw Melee

    Add mutator/server actor line = BotPack.ChainsawMelee

    --> For ImpactHammer Arena

    Add mutator/server actor line = ImpactHammerArena.ImpactHammerArena

    --> For Combo Gib

    Add mutator/server actor line = UltimateNewNetv0_8.NewNetCG

    --> For Shock Domination

    Add mutator/server actor line = UltimateNewNetv0_8.NewNetSDOM

    --> For Tele Gib

    Add mutator/server actor line = UltimateNewNetv0_8.NewNetTG

    --> For h4x Sniper

    Add mutator/server actor line = UltimateNewNetv0_8.h4x_Mut

    --> For Grapple

    Add mutator/server actor line = UltimateNewNetv0_8.GrapMut

    --> For Double Jump

    Add mutator/server actor line = UltimateNewNetv0_8.DoubleJump

    --> For Auto Pause

    Add mutator/server actor line = ServerActors=UltimateNewNetv0_8.PureAutoPause

    --> If your server uses ACE, add to the UnrealTournament.ini

    [ACEvXXX_X.ACEActor]
    UPackages[0]=UltimateNewNetv0_8.u

    --> Recommended settings for tick rates & client rate, add to the UnrealTournament.ini

    [IpDrv.TcpNetDriver]:
    MaxClientRate=25000
    NetServerMaxTickRate=65
    LanServerMaxTickRate=65

    --> For Tick Fix 2, Add to the UnrealTournament.ini, Windows server only,
    If you're running a linux server, remove all references to TF2.

    [Engine.GameEngine]
    ServerPackages=TF2
    ServerActors=TF2.TickFix[/spoil]
    Fixed bugs:
    [spoil]--> Monster Match's weapon loading state error
    --> Works with Siege
    --> VAHandler works with DoubleJump
    --> SLV & RX jump error fixed (Custom versions)
    --> Boost fix
    --> Grapple weapon bug
    --> Added HammerDamagePri, HammerDamageSec & HammerDamageSelf options
    --> Added TeamShockEffects option
    --> Added DisableShootingCarcass option
    --> Added SetPendingWeapon option
    --> Added BoostThreshold option[/spoil]
    Known bugs:
    [spoil]--> Bots not teleporting[/spoil]
    Downloads

    UltimateNewNetv0_8

    Old versions

    UltimateNewNetv0_7
    --> Works with JailBreak game type
    --> Monster Match, Soccer Tournament, CTF4, Siege & JailBreak's HUD Fixed
    --> VAHandler code enhanced
    --> Sniper aim error fixed
    --> Double enforcer secondary fire fixed
    --> Added Shock Rifle team colored projectiles & fire sound
    --> Bots can fire with all weapons
    --> Spectator music fixed
    --> Fixed h4x Sniper HUD
    --> Added Grapple Weapon
    --> Added Warmup green flag
    --> Rocket Launcher & Hammer bug fixed
    --> Added ComboGib ReduceBalls
    --> Fully fixed with Last Man Standing

    UltimateNewNetv0_7_Beta
    --> Removed all effects for bugs check
    --> Beta test version for v0.7

    UltimateNewNetv0_6
    --> Removed team translocator effects
    --> Added flag indicator
    --> Enhanced team colored shock rifles

    UltimateNewNetv0_5
    --> FWS option
    --> Added pure HUD
    --> Damage indicator
    --> New sniper rifle scope
    --> New beep sound
    --> Team colored shock rifles
    --> Sniper trace effects
    --> Team translocator effects
    --> Low ammo warning
    --> Chat area position set option

    UltimateNewNetv0_4
    --> Server Info fix for spectator
    --> Removed pure HUD for custom mods support
    --> Weapon code enhanced
    --> FWS added

    UltimateNewNetv0_3
    --> VAHandler code enhanced

    UltimateNewNetv0_2
    --> Spectator music fix
    --> Bot can fire with shock rifle
    --> VAHandler code enhanced & Talk, Skaarj texture added

    UltimateNewNetv0_1
    --> Added Last Man Standing
    Credits:

    --> SpEcTra_7 (coding support)
    --> Medor (for full support)
    --> Ranjith O V (tester)
    --> thiagoobr (tester)
    --> iloveut99 (LMS++)
    Download
    http://ultimateut.tk/ut_files/server...NewNetv0_8.zip
    http://unrealtournament.99.free.fr/u...NewNetv0_8.zip
    http://medor.no-ip.org/index.php?dir...NewNetv0_8.zip

  2. #2

  3. #3
    Rampage medor's Avatar
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    UltimateNewNetv0_9_2_Beta

    http://forum.ultimateut.tk/viewtopic.php?f=15&t=987


    My mapvote for help you

    Code:
    CustomGameConfig[0]=(bEnabled=True,GameClass="JailBreak.JailBreak",NewPrefix="JB",Mutators="JailPeace.JailPeace,JBRSIndicator.JBRSIndicator,NoJailKill.NoJailKill,WrongJailCB.WrongJail",Settings=",MinPlayers=4")
    CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_9_2_Beta.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")
    CustomGameConfig[2]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="CSC",Mutators="UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.NewNetCG,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
    CustomGameConfig[3]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="ICTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="")
    CustomGameConfig[4]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="h4xTDM",Mutators="UltimateNewNetv0_9_2_Beta.h4x_Mut",Settings="bUseTranslocator=True")
    CustomGameConfig[5]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="CgCTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetCG,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
    CustomGameConfig[6]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="RDM",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[7]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="RTDM",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[8]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="h4xCTF",Mutators="UltimateNewNetv0_9_2_Beta.h4x_Mut",Settings="")
    CustomGameConfig[9]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="RX",Mutators="",Settings="")
    CustomGameConfig[10]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="SLV",Mutators="",Settings="")
    CustomGameConfig[11]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="ARX",Mutators="RX8UL_3.StrangeArena",Settings="")
    CustomGameConfig[12]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="ASLV",Mutators="SLV206UL.StrangeArena,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.GrapMutUltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
    CustomGameConfig[13]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="IDM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[14]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="ITDM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[15]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="RCTF",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=5.000000,TimeLimit=20,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[16]=(bEnabled=True,GameClass="AdvancedDOM.AdvancedDOM",NewPrefix="AdvDOM",mutators="",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[17]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="IDOM",mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[18]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="DOM",mutators="",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[19]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="RDOM",mutators="BotPack.RocketArena",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[20]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="FDM",Mutators="Botpack.FlakArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[21]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="SACTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetSA,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="bUseTranslocator=True")
    CustomGameConfig[22]=(bEnabled=True,GameClass="SiegeIV_0028.FreeSiegeGI",NewPrefix="SGF",Mutators="",Settings="")
    CustomGameConfig[23]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="AS",Mutators="",Settings="")
    CustomGameConfig[24]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="ShDM",Mutators="BotPack.ShockArena",Settings="")
    CustomGameConfig[25]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="ChCTF",Mutators="BotPack.ChainsawMelee",Settings="")
    CustomGameConfig[26]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="HamCTF",Mutators="ImpactHammerArena.ImpactHammerArena",Settings="")
    CustomGameConfig[27]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="ShDOM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetSDOM",Settings="")
    CustomGameConfig[28]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="TGCTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetTG",Settings="")
    CustomGameConfig[29]=(bEnabled=True,GameClass="MMGame.MMGame",NewPrefix="MM",Mutators="",Settings="")
    CustomGameConfig[30]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="DM",Mutators="NoUDamage.NoUDamage",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=4,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
    CustomGameConfig[31]=(bEnabled=False,GameClass="Botpack.DeathMatchPlus",NewPrefix="AxDM",Mutators="AXWeaponsv0_1.UTPure",Settings="")
    CustomGameConfig[32]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="ISLVCTF",Mutators="StuffSwapper.StuffSwapper,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
    CustomGameConfig[33]=(bEnabled=True,GameClass="Soccer.SoccerMatch",NewPrefix="SCR",Mutators="",Settings="")
    CustomGameConfig[34]=(bEnabled=True,GameClass="Botpack.Assault",NewPrefix="No140AS",Mutators="",Settings="")
    CustomGameConfig[35]=(bEnabled=True,GameClass="JailBreak.JailBreak",NewPrefix="IJB",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG,JailPeace.JailPeace,JBRSIndicator.JBRSIndicator,NoJailKill.NoJailKill,WrongJailCB.WrongJail",Settings=",MinPlayers=4")
    CustomGameConfig[36]=(bEnabled=True,GameClass="BTctfV5.BTctf",NewPrefix="BT",Mutators="BTPlusPlusv0994.BTPlusPlus",Settings="")
    CustomGameConfig[37]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="IAS",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="")
    CustomGameConfig[38]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="IRXCTF",Mutators="StuffSwapper.StuffSwapper",Settings="")

  4. #4
    Bad Robot's Avatar
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    Hello again,
    I noticed that UNN 0_9_2 and UNN0_9_2_Beta don't come with instructions for adding VA Handler and UP Texture to the Server Packages. Do I still need to do this or is it now built in somehow? Do I need to add a lower UNN like version 8's VAH and UP packages? Also, I have tried UNN 7-9 and when I only add VAH and UP to server packages other players can't see all my skins. However, when I also add BP4 and Advanced Model Support all the skins can be seen. I am wondering if all these texture type packages are in conflict with each other or possibly not required. Thanks!
    Last edited by Bad Robot; 1 Week Ago at 11:34 AM.

  5. #5
    Rampage medor's Avatar
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    There is no VA with this beta.
    So there is no conflict with your Advanced Model Support and you can try an other VA for working with it.

    The ultimate forum is down your can found link and help here http://unrealtournament.99.free.fr/f...hp?f=51&t=3514
    Last edited by medor; 1 Week Ago at 11:35 AM.

  6. #6
    Bad Robot's Avatar
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    Silly question...does Vahalla Avatar even come with any version of UNN? Lol . I assumed it was included. Maybe I should add it. Doh

  7. #7
    Rampage medor's Avatar
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    No you ave to try a no newnet VA with it
    try the "gust" one http://medor.no-ip.org/index.php?dir...alhallaAvatar/

  8. #8
    Bad Robot's Avatar
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    Thanks!

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