anyone who is good with UT i need some help someone i know has a problem running ut
they load ut up it will run but while playing the game will freeze and UT crashes
heres the unrealtournament.log
Code:Log: Log file open, 07/06/11 22:44:35 Init: Name subsystem initialized Init: Detected: Microsoft Windows NT 5.1 (Build: 2600) Init: Version: 436 Init: Compiled: Oct 24 2000 23:40:18 Init: Command line: Init: Base directory: D:\Unreal Tournament\System\ Init: Character set: Unicode Log: Bound to Engine.dll Log: Bound to Core.dll Log: Bound to Window.dll Init: Object subsystem initialized Init: Computer: 917FD75D3D284A6 Init: User: luzzik Init: Memory total: Phys=523760K Pagef=1280292K Virt=2097024K Init: Working set: 32000 / 159000 Init: CPU Speed=1994.407287 MHz Init: CPU Page size=4096, Processors=1 Init: CPU Detected: PentiumPro-class processor (AuthenticAMD) Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow! Init: Unreal engine initialized Log: Bound to WinDrv.dll Init: Mouse info: 6 10 1 Init: Initializing DirectDraw Log: DirectDraw drivers: Log: display (G³ówny sterownik ekranu) Init: DirectDraw initialized successfully Init: DirectInput initialized successfully. Init: Client initialized Log: Bound to Render.dll Init: Lighting subsystem initialized Init: Rendering initialized Log: LoadMap: Entry Log: Bound to Fire.dll Log: Bound to IpDrv.dll Log: Game class is 'UTIntro' Log: Level is Level Entry.MyLevel Log: Bringing Level Entry.MyLevel up for play (0)... ScriptLog: InitGame: ScriptLog: Base Mutator is Entry.Mutator0 Log: Browse: UT-Logo-Map.unr?Name=CoD|Messi?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Luthor?Voice=BotPack.VoiceMaleOne?OverrideClass= Log: LoadMap: UT-Logo-Map.unr?Name=CoD|Messi?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Luthor?Voice=BotPack.VoiceMaleOne?OverrideClass= Log: Collecting garbage Log: Purging garbage Log: 0.0ms Unloading: Package Render Log: Garbage: objects: 15355->15354; refs: 172572 Log: Game class is 'UTIntro' Log: Level is Level UT-Logo-Map.MyLevel Log: Bringing Level UT-Logo-Map.MyLevel up for play (0)... ScriptLog: InitGame: ?Name=CoD|Messi?Class=BotPack.TMale1?team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Luthor?Voice=BotPack.VoiceMaleOne?OverrideClass= ScriptLog: Base Mutator is UT-Logo-Map.Mutator1 Init: Initialized moving brush tracker for Level UT-Logo-Map.MyLevel Log: Bound to UWeb.dll ScriptLog: Team 0 ScriptLog: Login: CoD|Messi Log: Possessed PlayerPawn: TMale1 UT-Logo-Map.TMale0 Init: Input system initialized for WindowsViewport0 Log: Opened viewport Log: Bound to OpenGLDrv.dll Log: Initializing OpenGLDrv... Log: Enter SetRes() Log: ChangeDisplaySettings failed: 800x600, 100 Hz Init: Using pixel format 7 Init: GL_VENDOR : NVIDIA Corporation Init: GL_RENDERER : GeForce 6200/PCI/SSE/3DNOW! Init: GL_VERSION : 2.1.2 Init: Device supports: GL_EXT_bgra Init: Device supports: GL_ARB_texture_compression Init: Device supports: GL_EXT_texture_compression_s3tc Init: Device supports: GL_EXT_texture_env_combine Init: Device supports: GL_ARB_texture_env_combine Init: Device supports: GL_EXT_texture_filter_anisotropic Init: Device supports: GL_NV_texture_env_combine4 Init: Device supports: GL_EXT_texture_lod_bias Init: Device supports: GL_EXT_compiled_vertex_array Init: Device supports: GL_EXT_secondary_color Init: Device supports: GL_ARB_multitexture Init: Device supports: GL_SGIS_generate_mipmap Init: Device supports: GL_NV_multisample_filter_hint Init: Device supports: GL_EXT_multi_draw_arrays Init: Device supports: GL_ARB_vertex_program Init: Device supports: GL_ARB_fragment_program Init: Depth bits: 24 Log: 4 Texture Mapping Units found Log: MaxAnisotropy = 16 Log: MinLogTextureSize = 2 Log: MaxLogTextureSize = 8 Log: Bound to Galaxy.dll Init: Galaxy is using DirectSound Init: Galaxy initialized DevAudio: Galaxy SetViewport: WindowsViewport0 Init: Game engine initialized Log: Startup time: 2.987661 seconds DevMusic: Load music: Music utmenu23.utmenu23 ScriptLog: Creating root window: UMenu.UMenuRootWindow Log: Relaunch: -changevideo Log: GetModuleFileName returned D:\Unreal Tournament\System\UnrealTournament.exe Log: appRequestExit(0) Exit: Preparing to exit. Log: Purging garbage Log: Unbound to Engine.dll Log: Unbound to Core.dll Log: Unbound to Window.dll Log: 0.0ms Unloading: Package Engine Log: 0.0ms Unloading: Package Core Exit: Game engine shut down Log: Unbound to WinDrv.dll Log: DirectDraw End Mode Log: Flushing cache Exit: DirectDraw released Exit: Windows client shut down Log: Unbound to Render.dll Exit: Lighting subsystem shut down Exit: Rendering shut down Log: 0.0ms Unloading: Package Entry Log: 0.0ms Unloading: Package Logo Log: Unbound to Fire.dll Log: 0.0ms Unloading: Package Fire Log: 0.0ms Unloading: Package credits Log: 0.0ms Unloading: Package Botpack Log: 0.0ms Unloading: Package UnrealShare Log: 0.0ms Unloading: Package UnrealI Log: 0.0ms Unloading: Package Female2Voice Log: 0.0ms Unloading: Package Male2Voice Log: 0.0ms Unloading: Package Female1Voice Log: 0.0ms Unloading: Package BossVoice Log: 0.0ms Unloading: Package Male1Voice Log: 0.0ms Unloading: Package UMenu Log: 0.0ms Unloading: Package UWindow Log: 0.0ms Unloading: Package UBrowser Log: Unbound to IpDrv.dll Log: 0.0ms Unloading: Package IpDrv Log: 0.0ms Unloading: Package Announcer Log: 0.0ms Unloading: Package UT-Logo-Map Log: 0.0ms Unloading: Package utmenu23 Init: Shut down moving brush tracker for Level UT-Logo-Map.MyLevel DevMusic: Unregister music: Music utmenu23.utmenu23 Log: 0.0ms Unloading: Package UTMenu Log: 0.0ms Unloading: Package LadderSounds Log: Unbound to UWeb.dll Log: 0.0ms Unloading: Package UWeb Log: 0.0ms Unloading: Package UTServerAdmin Log: 0.0ms Unloading: Package IpServer Log: 0.0ms Unloading: Package LadrArrow Log: 0.0ms Unloading: Package CommandoSkins Log: Unbound to OpenGLDrv.dll Log: Unbound to Galaxy.dll DevAudio: Galaxy SetViewport: NULL Exit: Galaxy shut down Log: 0.0ms Unloading: Package LadderFonts Log: 0.0ms Unloading: Package UWindowFonts Log: 0.0ms Unloading: Package AT Log: 0.0ms Unloading: Package SmartCTF_4D Log: Garbage: objects: 22898->0; refs: 172572 Exit: Object subsystem successfully closed. Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Memory Allocation Status Uninitialized: Curr Memory 0.037M / 0.746M Uninitialized: Peak Memory 284.236M / 285.859M Uninitialized: Allocs 46 Current / 506742 Total Uninitialized: Log file closed, 07/06/11 22:44:46