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  1. #61
    Moderator ][X][~FLuKE~][X]['s Avatar
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    @Higor if you can make the constructor new design to be the same size as trans/old constructor as well as being on the weapon chosen hand then I would like it, its not I don't like the new one, I just cant play with it that size and for me it is confusing on the left when I use weapon right hand.

    I have tried hidden view but I could never get used to it.

    Personally....and this is just an opinion, I would rotate the constructor and hand model 45 degrees to the left so the constructor window is on top instead of beside.

    One other thing, I don't know if it is just me but I feel like I have to get a lot closer to a build to upgrade or repair it, has the distance been altered?

  2. #62
    evilserpentman's Avatar
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    Since this new build, I've been crashing more times than a drunk driver in a demolition derby.
    All general protection faults with whatever asset the game decided was rubbish at the time.

  3. #63
    ~Goddess~ |uK|fleecey's Avatar
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    A lot of people crash over and over, idk if this is the message people get, but this is the third time i get this.. it gets very annoying to play when you keep crashing.

    Also I notice, when you drop connection, or UT crash and u made something in the game and you come back, your name doesn't appear anymore on that building.


  4. #64
    evilserpentman's Avatar
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    Quote Originally Posted by |uK|fleecey View Post
    A lot of people crash over and over, idk if this is the message people get, but this is the third time i get this.. it gets very annoying to play when you keep crashing.
    Also I notice, when you drop connection, or UT crash and u made something in the game and you come back, your name doesn't appear anymore on that building.
    That is the crash I get on 4 way Face as well. 7 times in about half an hour.

  5. #65
    Administrator |uK|chiseller's Avatar
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    Does it happen on other maps as well? We can revert back till it's fixed..

  6. #66
    evilserpentman's Avatar
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    Quote Originally Posted by |uK|chiseller View Post
    Does it happen on other maps as well? We can revert back till it's fixed..
    I personally haven't had enough of a play to tell you for sure. I have had other messages on other maps, but I just assumed it was my rendering.
    This is the first consistent message I've seen though.

  7. #67
    Killing Spree deluxeorgasm's Avatar
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    just noticed that sometimes my pulse gun ammo won't refill, have to drop and pick it up again.

  8. #68
    Whicked Sick Higor's Avatar
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    Mmmhh, I think the imagedrop fixer is doing it... gonna login and see if said setting is enabled.
    ------------------------------------- * -------------------------------------

  9. #69
    Whicked Sick Chamberly's Avatar
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    I don't understand. Why none of this problem happen to me, and why does none of the problem happen on my server?

    And sometime I think it's what all been setup between the siege pub vs my server there is no possible way to find any of these errors b4 they came early enough for fix to catch on. Like why is some ZP file is still being loaded on the siege pub? I don't have any of the ZP file on my server and it seem to be fine...


    http://irc.lc/globalgamers/uscript for uscript discussion.

  10. #70
    Whicked Sick Higor's Avatar
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    Ok... it's not the imagedrop fixer... (it's disabled)

    The only significant changes with FCollisionHash interactions are the traces the constructor performs to detect buildings.
    And traces are queries, so they're not altering the hash... this puts in evidence the game is more broken than it looks.
    The reason this got past our team's noses is because we're all playing with XC_Engine on our clients and don't crash lmfao.

    I guess I'll have to disable the new constructor graphics for clients not running XC_Engine.

    PD: Gonna try disabling LCWeapon's prediction to see if it helps.
    ------------------------------------- * -------------------------------------

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