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Thread: boring :-p

  1. #1
    Killing Spree i_remember_my's Avatar
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    boring :-p

    as strange to siege:-p
    pass very occasionally, I check unrealkillers.com page and I'm
    thinking and I came up an idea. And if the ad had some kind of
    visualization to different server or especially the server - one night
    stand - as there are players who do not know yet this version of
    unreal.
    or have instead of demos, why there some kind of online
    viewing? the player who wants to be seen from the page. They
    left me these doubts since leaving the playstation 4. I leave you
    these innovative thought maybe it's something that in the future
    he finds more game:-p

  2. #2
    Whicked Sick Chamberly's Avatar
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    http://irc.lc/globalgamers/uscript for uscript discussion.

  3. #3
    Rampage Feralidragon's Avatar
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    So you mean basically a spectator mode from the browser? Well, it's possible to make something close to that.

    The closest possible thing would be to take screenshots from each player periodically, and update the site with them, but then that would be too intrusive and a privacy violation from the players.
    Or to not be intrusive, a constant spectator could be added into the game to take screenshots from and upload them to the site.

    Or maybe have the spectator connected to some sort of live feed service that could be embed into the site, or simulate it by taking screenshots 30 times a second, compress them and rendering them in the browser using the websockets API most browsers give today, or encode them into an actual video format and live feed them.

    Although it's an interesting idea, someone would have to code all this and it would have to be a joint effort between Sam and another developer (Sam to setup the web part, and someone else to make the code and setup for the spectator/encoder part).

  4. #4
    Whicked Sick Chamberly's Avatar
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    I remember that i4G have some kind of auto-update See Who Online move mouse-over on area of a server for it to display who is there (names only).


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  5. #5
    Killing Spree i_remember_my's Avatar
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    yeees

    I've read me mind feralidragon :-p
    looking in my thinking and imagining how serious this could be
    something like a kind of: spectator mode controller of the game
    page, where controls are limited and unreal only remaining
    controls spectator mode, which we have to start the game in
    spectator mode. assuming that the web is in a video frame where
    we see the game, since it would be if we could control the game
    by:
    the movement of the camera: either arrows embedded in the box
    the choice of players:
    a button to change from player to player
    another button to exit mode choice of player, etc.
    the last thing you would fail is that the player wants to be seen
    online, but only on any page where you can transmit your video
    online, then imagine a configuration in the server - one night stand
    - where for normal commands unreal, the player need to change
    this configuration.
    Last edited by i_remember_my; 11-29-2013 at 07:59 PM.

  6. #6
    Whicked Sick Chamberly's Avatar
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    Ok... if that would have to happen, I can see an increase of server lags imo. lol!


    http://irc.lc/globalgamers/uscript for uscript discussion.

  7. #7
    Killing Spree i_remember_my's Avatar
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    got CHAMB reason, but do not always think negative. Leave
    something positive to life.
    if there are many programs while acting would cause a problem
    for either side, both the server and the page unrealkillers but if a
    good program or design is done, I think there would be
    problems.
    if I have the tools I would help them create these programs, but it
    is missing the important tool, internet, lol

  8. #8
    Whicked Sick Higor's Avatar
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    @.seVered][.
    This whole point brings back that old U227 gps - UT Client bot, where UT communicated locations and other info to an external tool in runtime.
    It is entirely possible to write an ingame tool that can send a whole server position/status/builds info into a UT TV broadcaster (delayed for tournaments and league), Web App showing a map's overview (flash or html), or even UK's front page displaying far more extended info on the servers at the moment.

    I personally like the idea of a UT TV broadcaster, sending UDP info to a secondary server where spectators can join and watch without interacting with the actual game (say, commands, etc won't be seen in the main server due to being a one-way broadcaster).
    @TDNConvict @SAM opinions?
    Last edited by Higor; 12-01-2013 at 12:33 PM.

  9. #9
    Administrator SAM's Avatar
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    Personally I don't see much use of it. Sounds like a lot of development for small gains (with the limited time I do have)

    I am however open to be persuaded (if there are any game enhancing benefits?)

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