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  1. #61
    Killing Spree Joe_AGoodDeathmatchName's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    Hm good question, from what I remember it does yes.
    I'll take that as a strong "Maybe."

    Quote Originally Posted by |uK|B|aZe//. View Post
    The way to overcome this is use a toxin suit so it nullifies the effect, further making it seem you're their teammate
    Thanks again.

  2. #62
    Killing Spree Joe_AGoodDeathmatchName's Avatar
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    Regarding the new stuff, what's a "Guardian"? Do they change the Siege server items often?

  3. #63
    Killing Spree Joe_AGoodDeathmatchName's Avatar
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    Quote Originally Posted by Joe_AGoodDeathmatchName View Post
    Regarding the new stuff, what's a "Guardian"?
    And, what does a Dampener do?

  4. #64
    Whicked Sick Banny's Avatar
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    Quote Originally Posted by Joe_AGoodDeathmatchName View Post
    And, what does a Dampener do?
    As the name suggests, it dampens your movement sounds so that the other team cant hear you. For ex - if you have speed and you use a dampener, the 'special' sound that speed makes gets dampened.

    Advantage of it is you can sneak in easily into enemy base. It also dampens weapons hit sounds



  5. #65
    Killing Spree Joe_AGoodDeathmatchName's Avatar
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    Quote Originally Posted by Banny View Post
    As the name suggests, it dampens your movement sounds so that the other team cant hear you.
    Thanks @Banny.

    Might you know what a "Guardian" does? I spectated a game and saw one, but it seemed to just sit there.

  6. #66
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    If used right it rumbles the enemy player trying to enter ( when its upgraded to level 5 and placed correctly ) its a similar effect to when you get locked down by pulse secondary fire (lockdown) you take damage from it ofc

  7. #67
    Killing Spree Joe_AGoodDeathmatchName's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    If used right it rumbles the enemy player trying to enter ( when its upgraded to level 5 and placed correctly ) its a similar effect to when you get locked down by pulse secondary fire (lockdown) you take damage from it ofc
    So the victim has to touch it to be affected, or just close?

  8. #68
    Dominating Kate*Bush's Avatar
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    Please rewrite List all devices in user.ini format !
    ( E = Setmode XX X | getweapon SgConstructor..... )
    PLS ! So more conveniently, imho

    This is the most important thing, it is strange that it is not in plain view
    (in "Weapons" topic, in 1st message)


    List at least actual numbers of devices
    4 3 Super Booster
    4 4 Super Protector
    ...
    I'll try to write a cheat sheet..
    ___

    5 better maps ?!) easy !
    Last edited by Kate*Bush; 01-26-2017 at 05:15 AM.

  9. #69
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    In the radius of whatever level it is upgraded to be it 1 through to 5 whichever catches a player in its collision radius. The guardian when siege was devoid of the current development used to act as a gravitational force that pulled you in towards itself. Its been nerfed heavily, however placing a few of these in close proximity of each other still has a very similar effect

  10. #70
    Dominating Kate*Bush's Avatar
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    This is not constructive - leave attempt !)

    We have already left behind you !)

    _______

    Это не конструктивно - оставьте попытки !)
    (да, можно потроллить и поизголяться ("по выёбываться" по-русски :), но результат вас огорчит - уверяю !)

    Мы уже выехали за тобой !)


    ............................................

    Where the actual list of commands ?!
    Give it to me ! I will present how to.. see !


    In "Weapons" topic, in 1st message ! This is important ! (if you are intelligent)


    Created over 5 years the impression that you set up for yourself and fuck everybody !
    Создалось за 5 лет впечатление, что вы под себя настроили и похуй на всех !

    I.E. You valid 50 SR, 999 mines, cannons... - worst shit imho !
    Think about it !
    Last edited by Kate*Bush; 01-29-2017 at 12:02 PM.

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