Grenade Launcher - Page 5

User Tag List

View Poll Results: Does the Grenade Luncher need to be nerfed or removed?

Voters
53. You may not vote on this poll
  • Yes - Nerfed

    14 26.42%
  • Yes - Removed

    26 49.06%
  • no

    13 24.53%
Page 5 of 13 FirstFirst ... 34567 ... LastLast
Results 41 to 50 of 123
  1. #41
    Killing Spree Yash's Avatar
    Join Date
    Dec 2013
    Posts
    123
    Country:
    Every weapon has its own power. So, Grenade Launcher has its own special power in crediting RU and damages.

  2. #42
    Killing Spree Noob Crossing's Avatar
    Join Date
    Jan 2011
    Posts
    195
    Quote Originally Posted by Yash View Post
    Every weapon has its own power. So, Grenade Launcher has its own special power in crediting RU and damages.
    ohh didnt know ....thanx

  3. #43
    Killing Spree Yash's Avatar
    Join Date
    Dec 2013
    Posts
    123
    Country:
    Quote Originally Posted by Noob Crossing View Post
    ohh didnt know ....thanx
    OMG!!!! Looks like even now Noob Crossing is in jelous with me. Man, can't we both make a new fresh start to solve out the old patch-up....

  4. #44
    Whicked Sick HIGH[+]AdRiaN's Avatar
    Join Date
    Apr 2011
    Location
    Brazil
    Posts
    1,539
    Flame grenade should be removed, why 2 flames OP in siege?
    EMP is perfect, but the rage should be longer (holding the fire key, like bio, maybe)
    Toxin should explode on the moment what the grenade touch the floor/wall/actor

    @Higor

  5. #45
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    The SiegeIV config used in the development server has:
    - EMP buildable.
    - Fragmentation buildable.
    - Mid grenade takes a lot longer to spawn.
    - Mid grenade has 100% ammo of one type, 0-99% ammo of other two types and no ammo of a fourth type.
    - Flame impact causes half the damage to players.

    Those are the balance changes we'll probably never see up on the public server.

    About toxic grenade:
    It explodes on second hit, this was done on purpose to let you gas a bit safer from enemy spam.

    About EMP grenade:
    Was designed to deal with huge defensive clusters and annoying SP/mines near door, a bigger range would make it too cost effective.
    Something you might have not noticed is that EMP effect radius is doubled for mines and SP's, so you don't have to target those first, aim for the containers and the SP/Mine next to it should be affected.

    The intentions during GL creation were:
    - Toxic > lock down an entrance for defensive purposes.
    - Frag > clear an entrance or a room for offensive purposes.
    - Flame > damage buildings.
    - Emp > disable buildings.
    - Rocket > spare your mouse while you spam rocket grenades (they travel a bit longer as well).
    Making flame deal less damage to players was an obvious change I had to make.
    While toxic grenades look underwhelming, it wouldn't be right to make them buildable as someone would start using these for cheap gassing of an enemy entrance while others nuke.
    Just imagine three ppl shooting gas and EMP all over your base...
    ------------------------------------- * -------------------------------------

  6. #46
    Dominating Krikor's Avatar
    Join Date
    Feb 2011
    Location
    Pantsuland
    Posts
    524
    Country:
    So why is this weapon still in the gamemode with most people voting nerfing it and removing it, retarded weapon changes a total game and there's simply no way to get the guy when the flame has exploded in the floor since it insta kills you like it wasnt enough with 1 flame. Grenade almost made me quit siege again

  7. #47
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    It's pretty simple, nothing has been done or will be done until somebody decides to do something about it.
    Somebody with access to the Siege server.
    ------------------------------------- * -------------------------------------

  8. #48
    Dominating Krikor's Avatar
    Join Date
    Feb 2011
    Location
    Pantsuland
    Posts
    524
    Country:
    fking blaze ape do sth the minigun fix is waiting to be put :d (gonna be so happy after this)

  9. #49
    Killing Spree jANOSIK's Avatar
    Join Date
    Apr 2012
    Posts
    135
    Country:
    Grenade Launcher ruining game pls remove
    Last edited by jANOSIK; 08-09-2014 at 01:18 AM.

  10. #50
    ~Goddess~ |uK|fleecey's Avatar
    Join Date
    Jan 2011
    Posts
    3,812
    Country:
    @|uK|chiseller do your work

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Dodge grenade tossing move
    By ][X][~FLuKE~][X][ in forum Unreal Tournament Chit Chat
    Replies: 10
    Last Post: 09-13-2015, 01:14 PM
  2. Granade Launcher
    By i_remember_my in forum General Discussion
    Replies: 8
    Last Post: 05-28-2014, 12:03 AM
  3. granade launcher
    By i_remember_my in forum IST Archive
    Replies: 38
    Last Post: 07-20-2013, 01:13 AM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •