Ran out of Virtual Memory

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  1. #1
    ShiNOOBii's Avatar
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    Ran out of Virtual Memory

    Hello people, im new here in this forum, im having this problem from long time ago into now, SOME servers when i try to reach then to play, i got an crash error, please someone help me!!!
    Specs:
    Core i7 2670QM 2.20ghz~2.80ghz
    8gb ddr3 Dual Channel
    ssd samsung pro 120gb + hd 500gb 7200rpm
    Geforce GTX 570M
    Set on C:\ Virtual memory for 2048-4096
    Tryed in Unrealtournament.ini with cachemegasize: 1, 2, 8,40, 200, 2000 nothing helped.
    Server: 1.utbr.org:8888:8889
    In spoiler i put the Unrealtournament.log!!!! Please help me!!!!



    Log: Log file open, 03/07/15 00:07:12
    Init: Name subsystem initialized
    Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
    Init: Version: 436
    Init: Compiled: Oct 24 2000 23:40:18
    Init: Command line:
    Init: Base directory: D:\Games\SteamGames\SteamApps\common\Unreal Tournament\System\
    Init: Character set: Unicode
    Log: Bound to Engine.dll
    Log: Bound to Core.dll
    Log: Bound to Window.dll
    Init: Object subsystem initialized
    Init: Computer: N2012
    Init: User: FernandoCorra
    Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
    Init: Working set: 32000 / 159000
    Init: CPU Speed=2194.991474 MHz
    Init: CPU Page size=4096, Processors=8
    Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
    Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
    Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
    Init: Unreal engine initialized
    Log: Bound to WinDrv.dll
    Init: Mouse info: 6 10 1
    Init: Initializing DirectDraw
    Log: DirectDraw drivers:
    Log: display (Driver de vídeo primário)
    Init: DirectDraw initialized successfully
    Init: Client initialized
    Log: Bound to Render.dll
    Init: Lighting subsystem initialized
    Init: Rendering initialized
    Log: LoadMap: Entry
    Log: Bound to Fire.dll
    Log: Bound to IpDrv.dll
    Log: Game class is 'UTIntro'
    Log: Level is Level Entry.MyLevel
    Log: Bringing Level Entry.MyLevel up for play (0)...
    ScriptLog: InitGame:
    ScriptLog: Base Mutator is Entry.Mutator0
    Log: Browse: CityIntro.unr?Name=ShiNOOBi?Class=Botpack.TMale2?t eam=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello
    Log: LoadMap: CityIntro.unr?Name=ShiNOOBi?Class=Botpack.TMale2?t eam=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello
    Log: Collecting garbage
    Log: Purging garbage
    Log: -0.0ms Unloading: Package Render
    Log: Garbage: objects: 16406->16405; refs: 224625
    Log: Game class is 'UTIntro'
    Log: Level is Level CityIntro.MyLevel
    Log: Bringing Level CityIntro.MyLevel up for play (0)...
    ScriptLog: InitGame: ?Name=ShiNOOBi?Class=Botpack.TMale2?team=0?skin=So ldierSkins.blkt?Face=SoldierSkins.Othello
    ScriptLog: Base Mutator is CityIntro.Mutator1
    Init: Initialized moving brush tracker for Level CityIntro.MyLevel
    Log: Bound to UWeb.dll
    ScriptLog: Team 0
    ScriptLog: Login: ShiNOOBi
    Log: Possessed PlayerPawn: TMale2 CityIntro.TMale0
    Init: Input system initialized for WindowsViewport0
    Log: Opened viewport
    Log: Bound to D3D9Drv.dll
    Log: Initializing D3D9Drv...
    Log: Enter SetRes()
    Log: D3D adapter driver : nvd3dum.dll
    Log: D3D adapter description : NVIDIA GeForce GTX 570M
    Log: D3D adapter id : 0x10DE:0x1210
    Init: Depth bits: 24
    Log: 8 Texture Mapping Units found
    Log: Trying to use S3TC extension.
    Log: MinLogTextureSize = 2
    Log: MaxLogTextureSize = 14
    Log: UseDetailAlpha = 1
    Log: Bound to Galaxy.dll
    Init: Galaxy is using DirectSound
    Init: Galaxy initialized
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Init: Game engine initialized
    Log: Startup time: 9.133281 seconds
    DevMusic: Load music: Music Uttitle.Uttitle
    Log: URL: Adding default option Name=ShiNOOBi
    Log: URL: Adding default option Class=Botpack.TMale2
    Log: URL: Adding default option team=0
    Log: URL: Adding default option skin=SoldierSkins.blkt
    Log: URL: Adding default option Face=SoldierSkins.Othello
    Log: Browse: Index.unr?entry?Name=ShiNOOBi?Class=Botpack.TMale2 ?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.O thello
    Log: Failed; returning to Entry
    Init: Shut down moving brush tracker for Level CityIntro.MyLevel
    Log: Spawning new actor for Viewport WindowsViewport0
    ScriptLog: Team 0
    ScriptLog: Login: ShiNOOBi
    Log: Possessed PlayerPawn: TMale2 Entry.TMale1
    DevAudio: Galaxy SetViewport: WindowsViewport0
    ScriptLog: Creating root window: UMenu.UMenuRootWindow
    Log: Bound to udemo.dll
    udemo: Startup hack successful!
    Log: UDEMO: Successfully got list of demos
    DevMusic: Unregister music: Music Uttitle.Uttitle
    DevMusic: Load music: Music utmenu23.utmenu23
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: WinSock: I am N2012 (192.168.1.100)
    Log: Resolving unreal.epicgames.com...
    Log: Resolved unreal.epicgames.com (199.255.40.174)
    ScriptLog: Ping Timeout from 75.102.40.195. Attempt 1
    ScriptLog: Ping Timeout from 192.223.27.14. Attempt 1
    ScriptLog: Ping Timeout from 192.223.27.14 Giving Up
    Log: URL: Adding default option Name=ShiNOOBi
    Log: URL: Adding default option Class=Botpack.TMale2
    Log: URL: Adding default option team=0
    Log: URL: Adding default option skin=SoldierSkins.blkt
    Log: URL: Adding default option Face=SoldierSkins.Othello
    Log: Browse: 1.utbr.org:8888/Index.unr?Name=ShiNOOBi?Class=Botpack.TMale2?team= 0?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
    Init: WinSock: Socket queue 32768 / 32768
    Log: Resolving 1.utbr.org...
    DevNet: Game client on port 0, rate 20000
    ScriptLog: Ping Timeout from 75.102.40.195 Giving Up
    Log: Resolved 1.utbr.org (187.57.137.144)
    DevNet: PendingLevel received: CHALLENGE VER=436 CHALLENGE=776318722 STATS=1
    DevNet: PendingLevel received: USES GUID=4AC9E4E111D389A9E0006BA2D2321081 PKG=DM-Deck16][ FLAGS=1 SIZE=866119 GEN=1 FNAME=DM-Deck16][.unr
    DevNet: PendingLevel received: USES GUID=FD6597E211D38A65E0006BA2D2321081 PKG=UTtech2 FLAGS=1 SIZE=65129 GEN=3 FNAME=UTtech2.utx
    DevNet: PendingLevel received: USES GUID=D18A7B9211D38F04100067B9F6F8975A PKG=Engine FLAGS=1 SIZE=1165783 GEN=20 FNAME=Engine.u
    DevNet: PendingLevel received: USES GUID=4770B88411D38E3E100067B9F6F8975A PKG=Core FLAGS=1 SIZE=59791 GEN=12 FNAME=Core.u
    DevNet: PendingLevel received: USES GUID=1E90ACA811D1ED664544279700005453 PKG=Detail FLAGS=1 SIZE=22575 GEN=2 FNAME=Detail.utx
    DevNet: PendingLevel received: USES GUID=4770B88811D38E3E100067B9F6F8975A PKG=Fire FLAGS=1 SIZE=15248 GEN=10 FNAME=Fire.u
    DevNet: PendingLevel received: USES GUID=C47BBD4011D38CFBC00084B50A1E604F PKG=DecayedS FLAGS=1 SIZE=55284 GEN=3 FNAME=DecayedS.utx
    DevNet: PendingLevel received: USES GUID=1C69657611D38F44100067B9F6F8975A PKG=Botpack FLAGS=1 SIZE=39016791 GEN=14 FNAME=Botpack.u
    DevNet: PendingLevel received: USES GUID=4770B88C11D38E3E100067B9F6F8975A PKG=UnrealShare FLAGS=1 SIZE=22124694 GEN=1 FNAME=UnrealShare.u
    DevNet: PendingLevel received: USES GUID=4770B88D11D38E3E100067B9F6F8975A PKG=UnrealI FLAGS=1 SIZE=18549361 GEN=1 FNAME=UnrealI.u
    DevNet: PendingLevel received: USES GUID=1E90ACAF11D1ED664544279700005453 PKG=GenFX FLAGS=1 SIZE=131061 GEN=2 FNAME=GenFX.utx
    DevNet: PendingLevel received: USES GUID=1E90ACBE11D1ED664544279700005453 PKG=Mine FLAGS=1 SIZE=46345 GEN=2 FNAME=Mine.utx
    DevNet: PendingLevel received: USES GUID=802CC34011D3818FE0006BA2D2321081 PKG=UTtech3 FLAGS=1 SIZE=17145 GEN=3 FNAME=UTtech3.utx
    DevNet: PendingLevel received: USES GUID=A3B94EE311D1ED674544E58A00005453 PKG=Ambancient FLAGS=1 SIZE=4418 GEN=2 FNAME=Ambancient.uax
    DevNet: PendingLevel received: USES GUID=A3B94EE811D1ED674544E58A00005453 PKG=DoorsMod FLAGS=1 SIZE=2413 GEN=2 FNAME=DoorsMod.uax
    DevNet: PendingLevel received: USES GUID=1E90ACB511D1ED664544279700005453 PKG=hubeffects FLAGS=1 SIZE=47025 GEN=2 FNAME=hubeffects.utx
    DevNet: PendingLevel received: USES GUID=1E90ACAE11D1ED664544279700005453 PKG=genfluid FLAGS=1 SIZE=104123 GEN=2 FNAME=genfluid.utx
    DevNet: PendingLevel received: USES GUID=A3B94EE411D1ED674544E58A00005453 PKG=AmbModern FLAGS=1 SIZE=4638 GEN=2 FNAME=AmbModern.uax
    DevNet: PendingLevel received: USES GUID=1E90ACCB11D1ED664544279700005453 PKG=SpaceFX FLAGS=1 SIZE=24842 GEN=2 FNAME=SpaceFX.utx
    DevNet: PendingLevel received: USES GUID=0CEE89A211D30D3A4F002C97CC350349 PKG=Godown FLAGS=1 SIZE=204 GEN=2 FNAME=Godown.umx
    DevNet: PendingLevel received: USES GUID=93CC0A8111D3888FE0006295BE341081 PKG=SoldierSkins FLAGS=1 SIZE=102233 GEN=3 FNAME=SoldierSkins.utx
    DevNet: PendingLevel received: USES GUID=E96BC96311D31D2F4F006B8CDE9A0349 PKG=CommandoSkins FLAGS=1 SIZE=67630 GEN=3 FNAME=CommandoSkins.utx
    DevNet: PendingLevel received: USES GUID=B7B49CA611D38BCDE0006395BE341081 PKG=FCommandoSkins FLAGS=1 SIZE=82636 GEN=3 FNAME=FCommandoSkins.utx
    DevNet: PendingLevel received: USES GUID=D4F6ABE111D385CAE0006295BE341081 PKG=SGirlSkins FLAGS=1 SIZE=117139 GEN=3 FNAME=SGirlSkins.utx
    DevNet: PendingLevel received: USES GUID=24E5A72411D321104F006B8CDE9A0349 PKG=BossSkins FLAGS=1 SIZE=25774 GEN=3 FNAME=BossSkins.utx
    DevNet: PendingLevel received: USES GUID=2DB53B0011D3E9001000D3B9F6F8975A PKG=MultiMesh FLAGS=1 SIZE=76003 GEN=1 FNAME=MultiMesh.u
    DevNet: PendingLevel received: USES GUID=13F8255A11D3DBA01000CBB9F6F8975A PKG=EpicCustomModels FLAGS=1 SIZE=2337681 GEN=1 FNAME=EpicCustomModels.u
    DevNet: PendingLevel received: USES GUID=D011F66E11D3E9B81000D5B9F6F8975A PKG=Relics FLAGS=1 SIZE=453755 GEN=2 FNAME=Relics.u
    DevNet: PendingLevel received: USES GUID=2F84A16011D3E71FA000518AB12F18D2 PKG=TCowMeshSkins FLAGS=3 SIZE=613832 GEN=1 FNAME=TCowMeshSkins.utx
    DevNet: PendingLevel received: USES GUID=2F84A16111D3E71FA000518AB12F18D2 PKG=TNaliMeshSkins FLAGS=3 SIZE=542925 GEN=1 FNAME=TNaliMeshSkins.utx
    DevNet: PendingLevel received: USES GUID=2F84A16311D3E71FA000518AB12F18D2 PKG=TSkMSkins FLAGS=1 SIZE=4076854 GEN=1 FNAME=TSkMSkins.utx
    DevNet: PendingLevel received: USES GUID=3A53DA9744D98F9D7353C1B201CA51AB PKG=SkeletalChars FLAGS=1 SIZE=1591818 GEN=1 FNAME=SkeletalChars.u
    DevNet: PendingLevel received: USES GUID=1E90ACC711D1ED664544279700005453 PKG=Skaarj FLAGS=1 SIZE=57890 GEN=2 FNAME=Skaarj.utx
    DevNet: PendingLevel received: USES GUID=255E597C4B4DD9CCB96CD7A40F4809FC PKG=Commando_[A]Skins FLAGS=1 SIZE=1098064 GEN=1 FNAME=Commando_[A]Skins.utx
    DevNet: PendingLevel received: USES GUID=DCF9E73A4B96E6C85C3556A479394DCD PKG=SoldierSkins_CousinsOfHell FLAGS=1 SIZE=949950 GEN=1 FNAME=SoldierSkins_CousinsOfHell.utx
    DevNet: PendingLevel received: USES GUID=8D0DD02011D4940F50002E9C92581BDA PKG=FCommandoSkins_Motoko FLAGS=1 SIZE=1356361 GEN=1 FNAME=FCommandoSkins_Motoko.utx
    DevNet: PendingLevel received: USES GUID=BF940A4611D685EAD000F793FC87CAB7 PKG=FcommandoNue FLAGS=1 SIZE=1737863 GEN=1 FNAME=FcommandoNue.utx
    DevNet: PendingLevel received: USES GUID=331BF52511D6008CD00097BCB5B5EA09 PKG=CommandoSkins_Sanjuro FLAGS=1 SIZE=1163254 GEN=1 FNAME=CommandoSkins_Sanjuro.utx
    DevNet: PendingLevel received: USES GUID=3F05497445341C0989FF0FBB74224371 PKG=2k4Combos FLAGS=1 SIZE=777090 GEN=1 FNAME=2k4Combos.u
    DevNet: PendingLevel received: USES GUID=589958FD4628E1BDD330318FFAFC241A PKG=[A]5a FLAGS=1 SIZE=3155092 GEN=1 FNAME=[A]5a.utx
    DevNet: PendingLevel received: USES GUID=EAA28E794A3CD893E6F93FBA8C9A5510 PKG=NexgenCC FLAGS=1 SIZE=19394 GEN=1 FNAME=NexgenCC.u
    DevNet: PendingLevel received: USES GUID=944205774B038989EFC5B58033549969 PKG=Nexgen112N FLAGS=1 SIZE=1698534 GEN=1 FNAME=Nexgen112N.u
    DevNet: PendingLevel received: USES GUID=0763F2A147AB5C3F315A29B171A05B41 PKG=NexgenClientsideExtensions112NMHA FLAGS=1 SIZE=7036 GEN=1 FNAME=NexgenClientsideExtensions112NMHA.u
    DevNet: PendingLevel received: USES GUID=2F33FCED4824B3F594DAF9B181D736DB PKG=NexgenPlus100N FLAGS=1 SIZE=579893 GEN=1 FNAME=NexgenPlus100N.u
    DevNet: PendingLevel received: USES GUID=7DA13B9A48526464A140F3B37C62B1A8 PKG=NexgenPlayerLookup112N FLAGS=1 SIZE=130905 GEN=1 FNAME=NexgenPlayerLookup112N.u
    DevNet: PendingLevel received: USES GUID=723238CD4D05FE7E875AB692B459EFB4 PKG=NexgenACEcsFix100N FLAGS=1 SIZE=13317 GEN=1 FNAME=NexgenACEcsFix100N.u
    DevNet: PendingLevel received: USES GUID=27BF13FD41DBFBE7EB5318A979AC9C7F PKG=NexgenStatsViewer105N FLAGS=1 SIZE=88005 GEN=1 FNAME=NexgenStatsViewer105N.u
    DevNet: PendingLevel received: USES GUID=588097BE4E2BF6140DF0238442C43D1A PKG=NewNetUnrealv0_9_12 FLAGS=1 SIZE=1120589 GEN=1 FNAME=NewNetUnrealv0_9_12.u
    DevNet: PendingLevel received: USES GUID=F77FDBD149633466158058A8187EBB9F PKG=NewNetWeaponsv0_9_12 FLAGS=1 SIZE=783561 GEN=1 FNAME=NewNetWeaponsv0_9_12.u
    DevNet: PendingLevel received: USES GUID=1DD4CA7541736F683F719DABF5B10CD9 PKG=MODOSUtilsV30 FLAGS=1 SIZE=80242 GEN=1 FNAME=MODOSUtilsV30.u
    DevNet: PendingLevel received: USES GUID=E10A72964718B5B1E08B409D4587C332 PKG=MVLA14UUb13C FLAGS=1 SIZE=99469 GEN=1 FNAME=MVLA14UUb13C.u
    DevNet: PendingLevel received: USES GUID=89A1FF9948350107DB7F95917DCBC490 PKG=SmartDM105 FLAGS=1 SIZE=142288 GEN=1 FNAME=SmartDM105.u
    DevNet: PendingLevel received: USES GUID=368CC639410FBC7536BD0EAB8FCDE4B7 PKG=SmartDMScoreBoard105 FLAGS=1 SIZE=211739 GEN=1 FNAME=SmartDMScoreBoard105.u
    DevNet: PendingLevel received: USES GUID=4DF59BA011DAA3D3500087C6E7D45DFC PKG=IpToCountry_AOL FLAGS=3 SIZE=2282 GEN=1 FNAME=IpToCountry_AOL.u
    DevNet: PendingLevel received: USES GUID=1BD00C3C4F0EB673F753A692BC833837 PKG=CountryFlags2 FLAGS=1 SIZE=241128 GEN=1 FNAME=CountryFlags2.utx
    DevNet: PendingLevel received: USES GUID=8A5F8A364AD4C0E552144A960358E4B1 PKG=NPLoader_v16b FLAGS=33 SIZE=56920 GEN=1 FNAME=NPLoader_v16b.u
    DevNet: PendingLevel received: USES GUID=360A04B7466CBA8DBD7E48925F9ECFF4 PKG=NPLoaderLLU_v16b FLAGS=1 SIZE=2297 GEN=1 FNAME=NPLoaderLLU_v16b.u
    DevNet: PendingLevel received: USES GUID=0F691A974ECF6D5666F33C9137CF810E PKG=NPLoaderLLD_v16b FLAGS=1 SIZE=82484 GEN=1 FNAME=NPLoaderLLD_v16b.u
    DevNet: PendingLevel received: USES GUID=3620A47043DAD2F6A096999A3EF26DC7 PKG=NPLoaderLLS_v16b FLAGS=1 SIZE=85326 GEN=1 FNAME=NPLoaderLLS_v16b.u
    DevNet: PendingLevel received: USES GUID=FF6FA2124F04703C9D707F92B5E603F6 PKG=ACEv08h_Cdll FLAGS=1 SIZE=3339046 GEN=1 FNAME=ACEv08h_Cdll.u
    DevNet: PendingLevel received: USES GUID=2E0105154E353D8924EDB48DF6416D34 PKG=IACEv08c FLAGS=1 SIZE=71000 GEN=1 FNAME=IACEv08c.u
    DevNet: PendingLevel received: USES GUID=9581A8C447F3CE54DC849BBA90448629 PKG=ACEv08h_C FLAGS=33 SIZE=50101 GEN=1 FNAME=ACEv08h_C.u
    Log: Bound to ACEv08h_C.dll
    DevNet: PendingLevel received: USES GUID=9DD2A904438C8CA729588EBFBA3F8501 PKG=UTSAccuBeta4_2 FLAGS=1 SIZE=38769 GEN=1 FNAME=UTSAccuBeta4_2.u
    DevNet: PendingLevel received: DLMGR CLASS=IpDrv.HTTPDownload PARAMS=http://utbr.org/uz/99/ COMPRESSION=1
    DevNet: PendingLevel received: DLMGR CLASS=Engine.ChannelDownload PARAMS=Enabled COMPRESSION=0
    DevNet: PendingLevel received: WELCOME LEVEL=DM-Deck16][ LONE=0
    DevNet: Welcomed by server: LEVEL=DM-Deck16][ LONE=0
    Log: LoadMap: 1.utbr.org:8888/DM-Deck16][?Name=ShiNOOBi?Class=Botpack.TMale2?team=0?skin=So ldierSkins.blkt?Face=SoldierSkins.Othello?Checksum =b391cc71c8e139bcf6e3d54ce34bd2c6
    DevAudio: Galaxy SetViewport: WindowsViewport0
    Critical: appError called:
    Critical: Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
    Critical: Windows GetLastError: Espaço insuficiente de armazenamento para processar este comando. (8)
    Exit: Executing UObject::StaticShutdownAfterError
    Exit: Executing UWindowsClient::ShutdownAfterError
    Exit: UGalaxyAudioSubsystem::ShutdownAfterError
    Log: DirectDraw End Mode
    Exit: UD3D9RenderDevice::ShutdownAfterError
    Critical: FMallocWindows::Malloc
    Critical: FMallocWindows::Realloc
    Critical: 00000000 -1373674576 FArray
    Critical: FArray::Realloc
    Critical: 1975774326*8
    Critical: FUnrealfileSummary<<
    Critical: LoadSummary
    Critical: ULinkerLoad::ULinkerLoad
    Critical: UObject::GetPackageLinker
    Critical: VerifyPackages
    Critical: UGameEngine::LoadMap
    Critical: AttemptLoadPending
    Critical: TickPending
    Critical: UGameEngine::Tick
    Critical: UpdateWorld
    Critical: MainLoop
    Exit: Exiting.
    Uninitialized: Name subsystem shut down
    Uninitialized: Log file closed, 03/07/15 00:07:29
    Last edited by ShiNOOBii; 03-06-2015 at 10:16 PM.

  2. #2
    EL_BANANERO/MUGIWARA's Avatar
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    engie game engie cache zize =8 unreal tournament.ini




  3. #3
    ShiNOOBii's Avatar
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    Quote Originally Posted by EL_BANANERO/MUGIWARA View Post
    engie game engie cache zize =8 unreal tournament.ini

    ok friend! the game works great, just do this crash when try to join some servers!!!


    SAME ERROR with 8!!!
    Last edited by ShiNOOBii; 03-06-2015 at 10:07 PM.

  4. #4
    Whicked Sick Chamberly's Avatar
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    Sometime restarting PC helps.

    About the Cachesize: https://ut99.org/viewtopic.php?f=6&t=1521
    Other idea: To prevent this condition, you must free up more space on your primary hard disk.
    If no, sometime you'd need to re-install the game and it'll work. Keep the old file, but rename it so you can copy files over (maps, music, cache, etc.)
    I used to have this problem but sometime it went away on it's own for unknown reason. lel. Never been digging in this problem much.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  5. #5
    ShiNOOBii's Avatar
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    Quote Originally Posted by Chamberly View Post
    Sometime restarting PC helps.

    About the Cachesize: https://ut99.org/viewtopic.php?f=6&t=1521
    Other idea: To prevent this condition, you must free up more space on your primary hard disk.
    If no, sometime you'd need to re-install the game and it'll work. Keep the old file, but rename it so you can copy files over (maps, music, cache, etc.)
    I used to have this problem but sometime it went away on it's own for unknown reason. lel. Never been digging in this problem much.

    I have 20gb left in my C:\ 80gb left in my D:\, plus, i downloaded an copy of the unrealtournament of my friend ''rato.skt'', and still did the same crash!


    I'm using windows 8.1 original 100% actualized, drivers of video actualized and the game runs fine in singleplayer. I tested in the ''uk server'' and it worked nicely!! This only happens in the servers of my country. O.o

  6. #6
    Moderator TimTim's Avatar
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    Google "how to increase windows 8 virtual memory".

  7. #7
    ShiNOOBii's Avatar
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    Quote Originally Posted by TimTim View Post
    Google "how to increase windows 8 virtual memory".


    it was with no virtual memory, i put it on minimum 2048 and maximum 4096. U think the lower is too high? or the higher is too low? for 8gb memory and 20gb hdd space ?


    Out of topic, timtim, where can i found the last version of newnet? i searched in the globalunreal and founded nothing!

  8. #8
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by ShiNOOBii View Post
    Out of topic, timtim, where can i found the last version of newnet? i searched in the globalunreal and founded nothing!
    Global Unreal &bull; Login
    there is no last version... as long someone make one lol.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  9. #9
    ShiNOOBii's Avatar
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    Quote Originally Posted by Chamberly View Post
    Global Unreal &bull; Login
    there is no last version... as long someone make one lol.
    Thx Cham! Someone can help me with my error?

  10. #10
    Whicked Sick Chamberly's Avatar
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    Not sure if anyone else have anything in mind. Googling Ran out of Virtual Memory ut99 return different stuff but some say reinstalling UT works. But that's up to u.


    http://irc.lc/globalgamers/uscript for uscript discussion.

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