A question (and rant) about miniguns.. - Page 2

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  1. #11
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by TimTim View Post
    I think people care more about whether or not something just works, rather than how/why it functions the way it does. Just my $0.02.
    I think so as well. Many peoples are like this.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  2. #12
    Killing Spree DontWorryBeHappy's Avatar
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    @Higor, I'm glad you elaborated on this rocket thing.

    @TimTim, I think it was you who referred to an ACE config guide in another thread. I wanted to say "THX!" because my connection has become much better now and also my ping is way down from where it was with Siege 18 being fresh and all.

    Regarding the minigun, I think it would be unfair to strip children like Pidorman and others from their privilege to use a really OP gun that needs no skill at all to make "dem fragz". These guys are always good for a laugh or two.

  3. #13
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Kate*Bush View Post
    You should not break something that works perfectly. Beach SIEGE - SR & mines
    Something competent to add - why not ?!
    bunny I was invited somewhere, but I don't understand where, on a normal server banned with the message "gg cu"
    I no snot know that playing "gg" !)
    Shorter less smart and more correct decisions. Bye !
    I have told someone to look into this

  4. #14
    Rampage BONZ's Avatar
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    I dont know that minigun is OP. It's the gun I use the least because I have less success with it. I find if you run a tight circle round the minigunner, moving closer and further away with a pulse rifle, you will win most of the time.

    A pack of n00b minigunners are dangerous though, best to try and split them up and engage them separately if possible

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