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  1. #11
    Dominating Novak's Avatar
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    Quote Originally Posted by METAL View Post
    and what the grace to finish a map in 10min? pea me it no longer siege by not building anything beyond the supplier. Ex: SGN-'Z-D!ox!de
    a game not fast does not mean a game delayed.
    The example is null because it is the first version of a new map. The map has too many entrances which is its flaw. Subsequent version will remove the lift entrance and be more balanced for longer games. The comment makes sense but has more to do with specific maps that need fixing or to be eliminated from the rotation.

  2. #12
    METAL's Avatar
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    Quote Originally Posted by K_Soze View Post
    The example is null because it is the first version of a new map. The map has too many entrances which is its flaw. Subsequent version will remove the lift entrance and be more balanced for longer games. The comment makes sense but has more to do with specific maps that need fixing or to be eliminated from the rotation.
    finally a comment productive
    HIGH[+]MET/\L

  3. #13
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    game speed wont alter anything, we've had pugs where game speed is normal and some teams would get pounded worser than you might rarely see on public games...

  4. #14
    METAL's Avatar
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    The idea did not come for nothing, only observations during years of siege, does not mean they have to be put into practice, but the intention was to open the issue for discussion. After just playing time, the items have a regeneration slower thinking of "help" at the end. Why not the opposite?
    HIGH[+]MET/\L

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