User Tag List

Page 2 of 13 FirstFirst 123412 ... LastLast
Results 11 to 20 of 128
  1. #11
    Whicked Sick SilverWing's Avatar
    Join Date
    Jan 2011
    Posts
    1,140
    Country:
    SWEET CANT WAITTTTT


    WILDCARD HIT ME UP FOR SOME GATEWAY GAMESSSSS!!!!!


  2. #12
    Rampage nOs*Wildcard's Avatar
    Join Date
    Jan 2011
    Posts
    313
    Quote Originally Posted by SilverWing View Post
    SWEET CANT WAITTTTT


    WILDCARD HIT ME UP FOR SOME GATEWAY GAMESSSSS!!!!!
    Just like old times, NEW WEAPONS!
    Still trying to set it up between SX3M and Gauntlet

    ...ultra mine
    No it's not a platform! XD

    Oh BTW SPAM VICTORY!

    Website: http://gauntletwarriors.com/

  3. #13
    Whicked Sick SilverWing's Avatar
    Join Date
    Jan 2011
    Posts
    1,140
    Country:
    YES ULTRA MINEEEEEEEEEE


  4. #14
    Rampage !DEAD's Avatar
    Join Date
    Feb 2012
    Location
    Russia
    Posts
    322
    Country:
    Ultra mine killing apes?

  5. #15
    Rampage !DEAD's Avatar
    Join Date
    Feb 2012
    Location
    Russia
    Posts
    322
    Country:
    Higor, its great idea! GENIUS...

  6. #16
    's Avatar
    Join Date
    Dec 1969
    Posts
    0
    You got it running here yet ?
    I'll add the server details to my site ASAP.
    My Unreal - Nali Weapons 3
    (People can post server details in the comments without having to join)

  7. #17
    Rampage Feralidragon's Avatar
    Join Date
    Jan 2011
    Posts
    374
    Country:
    Thanks everyone

    Btw, a heads up: I am going to re-release the entire mod within a few weeks. Main reason: a few wild bugs appeared in the core file.
    So, if you notice any bugs, no matter how insignificant they may look like, please report.

    The next release will also have the full documentation on settings (mainly for players and admins, and a few things for developers, like plugins support and advanced customization).

    Also, if you have any further settings you wanted to see added to the mod, or development support (plugins and such), etc, please say it now since it's likely that the next release will be the last and final one, as far as the original NW3 packages go (bonus packs may be made and such, but I don't want to keep releasing a 75Mb zip file for every small thing).

    PS: It seems that the NW3 packages need to be added to the ACE whitelist, otherwise it may randomly kick people due to heavy usage of client-side functions for effects and such.

  8. #18
    Rampage nOs*Wildcard's Avatar
    Join Date
    Jan 2011
    Posts
    313
    Quote Originally Posted by Feralidragon View Post
    Thanks everyone

    Btw, a heads up: I am going to re-release the entire mod within a few weeks. Main reason: a few wild bugs appeared in the core file.
    So, if you notice any bugs, no matter how insignificant they may look like, please report.

    The next release will also have the full documentation on settings (mainly for players and admins, and a few things for developers, like plugins support and advanced customization).

    Also, if you have any further settings you wanted to see added to the mod, or development support (plugins and such), etc, please say it now since it's likely that the next release will be the last and final one, as far as the original NW3 packages go (bonus packs may be made and such, but I don't want to keep releasing a 75Mb zip file for every small thing).

    PS: It seems that the NW3 packages need to be added to the ACE whitelist, otherwise it may randomly kick people due to heavy usage of client-side functions for effects and such.
    I Guess now's a better time than ever to make some requests,

    Make all armor absorption percentage customizeable in the .ini
    Make damage amp's damage scalling customizeable in the .ini
    Make the WRE's base fireing rate and damage scalling customizeable in the .ini
    It would be nice to be able to customize all weapons base fireing rates and base damage scalling customizeable in the .ini
    would it be possible to make Nukes damage actors as opposed to specific actors such as triggers pawns annd such? for example the gateways in gauntlet are a subclass of actor.
    Make JumpBoots jump height customizeable in the .ini
    Make the Executioner's base damage and base fire rate customizeable.

    This is just a rough, I wish it could do this list so far
    The more things that are customizeable the sweeter!

    Great work with NW3! I'm still trying to tweak it to perfection.

    Oh BTW SPAM VICTORY!

    Website: http://gauntletwarriors.com/

  9. #19
    Administrator SAM's Avatar
    Join Date
    Jan 2011
    Posts
    8,296
    Country:
    I'm going to put a server up soon for NW3. Config is quite a bitch especially to find a good medium. However, I think @Higor will be adding it to to siege mid spawns soon...

  10. #20
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
    Join Date
    Jan 2011
    Location
    London, United Kingdom
    Posts
    6,860
    yeah add more weapons to mid before FIXING the constructor.

    weve just played 4 pugs in a row and the constructor is buggy as fuck, if you wont fix it put the old one back because it was PERFECTLY fine how it was.

    i made a trans instead of rocket cannons, i made TWO MINES IN A ROW instead of a game ending TELE and as a result i was anally raped on my RU count because i ended up with 0 RU. add to that the tele i made after fucking around with the constructor for more then two mins was killed. so fucking fix it!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Replies: 15
    Last Post: 07-15-2015, 05:24 PM
  2. Nali removing
    By Spiderman in forum Reports/Complaints & Appeals
    Replies: 8
    Last Post: 01-20-2014, 07:21 AM
  3. Nali Weapons 3 - Preview
    By Feralidragon in forum Unreal Tournament Chit Chat
    Replies: 110
    Last Post: 11-01-2012, 05:57 PM
  4. Nali
    By HIGH+CAMILO in forum Bans
    Replies: 11
    Last Post: 03-22-2012, 11:15 AM
  5. RC3 / final release
    By Koala in forum Unreal Tournament Chit Chat
    Replies: 52
    Last Post: 04-23-2011, 02:30 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •