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Thread: Mid spawns

  1. #1
    Administrator |uK|chiseller's Avatar
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    Mid spawns

    SilverWing
    Blaze
    Rays



    Remove Insta from mid spawn
    remove only if trans is removed, no need for insta if trans is removed altogether

    Remove Hyper Leecher
    Remove Ape Cannon


    Mini Diamond to be spawned in the middle. It will contain the mid spawn. You must destroy it before getting the item inside it. (Ray said maybe to make the ru amount consistent)

    First mid spawns at 10 mins. Then every 3 mins after the first mid spawns is taken.
    Mid Items:
    150 ru - underwhelming pickup
    300 ru - decent pickup
    600 ru - great pickup
    1200 ru - too good
    2400 ru - fucking lol naw
    400 health - kinda dumb, don't like that it stacks so well with other powerups
    Hyper Leecher - pretty useless
    ASMD Pulse Rifle - fun but underwhelming pickup overall, doesn't feel like it ever made a good mid spawn
    IG - too good
    Ape Canon - fucking lol naw
    Amp - decent pickup
    Metal Suit - annoying camping encouraging suit
    Rubber Suit - fun suit that feels pretty well balanced, maybe a bit too much combined with trans
    Shrinker Suit - why is this here? feels similar to pulse rifle, no depth to this pickup
    Flame - fun but overpowered, would like better as a buildable item but nerfed a lot

    Mid spawn rate is ok, but the items are all over the place in their value to a team. A team that gets IG, Flame, and Metal Suit is going to dominate a team that gets some 150 ru, Hyper Leecher, and Amp. I've seen it happen this way a lot and it doesn't help the competitive aspect.
    It's tough to decide what to change because mid spawns are exciting to get when they're good, but it needs to be consistent so defense/mid players have something to keep time on and not as overwhelming when one team gets a lucky mid pickup.
    The simplest solution would be to only have a set ru bonus spawn at mid which would be consistently rewarding and worth fighting over.
    Basically mid needs a huge overhaul, way too random for a competitive environment.

    :{D

  2. #2
    Administrator |uK|chiseller's Avatar
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    New mid item: 50% (or whatever is appropriate) RU gain from the core for 2 minutes (or whatever is appropriate) for the whole team.

    I think the new Hyper Leecher is much better? Haven't tried it myself yet.
    Flame is buildable but Higor needs to nerf it. I wouldn't mind it either.
    Agreed with removing Metal, Midget, IG and 150, 300 and 2400 RU and instead of 600 and 1200 have a 1000 RU spawning.

  3. #3
    The Big Ticket Moskva's Avatar
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    I agree with everything Rays said, but dont feel the flame is overpowered at all since it does have a range which is not too big
    Season ranks: MLSG - #45 Semis, MLSG II - #38 Finals, MLSG III - #34 Finals, GU.Siege - #32 5th Place, IST - #11 CHAMPION

  4. #4
    Whicked Sick SilverWing's Avatar
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    Quote Originally Posted by |uK|chiseller View Post
    New mid item: 50% (or whatever is appropriate) RU gain from the core for 2 minutes (or whatever is appropriate) for the whole team.
    sound pretty good


  5. #5
    Whicked Sick |uK|Rays's Avatar
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    Mid spawn ideas sound good. Excited to see them implemented!

    Flame could have an ammo limit to make it more balanced as a buildable item. I was thinking around 50-60 ammo.

  6. #6
    Whicked Sick |uK|Rays's Avatar
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    Are any of these changes happening? Update pls.

  7. #7
    The Big Ticket Moskva's Avatar
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    Yea it's implemented, looks much better now, you actually get punished for missing out on mid
    Season ranks: MLSG - #45 Semis, MLSG II - #38 Finals, MLSG III - #34 Finals, GU.Siege - #32 5th Place, IST - #11 CHAMPION

  8. #8
    Administrator |uK|chiseller's Avatar
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    The current state:

    150 RU removed
    2400 RU removed
    MegaHealth removed
    Metalsuit removed
    Shrinker removed
    BlueFlame removed

    300 RU 1st round spawn only
    BlueFlame round 1-4
    600 RU round 2-4
    AMP from round 3 onwards
    1200 RU from round 4 onwards
    IG from round 4 onwards
    Rubber from round 4 onwards
    Flame from round 4 onwards

    Moskva and me went over it. We initially decided to remove the blue gun but posting this list made me change my mind. It's a good first few round spawn and can take out protectors if used well. Also adjusted some timings.
    Suggestions?

    Code:
    [ItemSpawner]
    bHasConfig=True
    InitialWaitSecs=600
    WeightToExtraTimeScale=1
    BaseRespawnSecs=180
    InitialWeightCap=0
    WeightIncPerSpawn=3
    bRealSeconds=True
    InventoryList[0]=SuperWRU15?minw=200
    InventoryList[1]=SuperWRU30?minw=0?maxw=2
    InventoryList[2]=MegaHealth?minw=500?maxw=900
    InventoryList[3]=
    InventoryList[4]=SuperWRU60?minw=3?maxw=9
    InventoryList[5]=Botpack.UDamage?minw=6
    InventoryList[6]=ApeCannon?minw=200?maxw=200
    InventoryList[7]=
    InventoryList[8]=SuperWRU120?minw=9
    InventoryList[9]=SiegeInstagibRifle?minw=9
    InventoryList[10]=WildcardsRubberSuit?minw=9
    InventoryList[11]=WildcardsMetalSuit?minw=200
    InventoryList[12]=FlameThrower?minw=9
    InventoryList[13]=
    InventoryList[14]=SuperWRU240?minw=200
    InventoryList[15]=sgShrinkerTimer?minw=200
    InventoryList[16]=AsmdPulseRifle?minw=0?maxw=9
    InventoryList[17]=WildcardsRubberSuit?minw=200?properties(charge=50)


    @SilverWing ask if TimTim could implement something like this:
    New mid item: 50% (or whatever is appropriate) RU gain from the core for 2 minutes (or whatever is appropriate) for the whole team.

    It probably won't happen

  9. #9
    The Big Ticket Moskva's Avatar
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    Looks good chis
    Season ranks: MLSG - #45 Semis, MLSG II - #38 Finals, MLSG III - #34 Finals, GU.Siege - #32 5th Place, IST - #11 CHAMPION

  10. #10
    Administrator |uK|chiseller's Avatar
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    I forgot.
    Apparently, according to Higor items spawn faster in overtime and I'm guessing this WeightToExtraTimeScale=1 tells it how fast.
    If it's that we can simply turn it off (0) and if not, we will have to know exactly the timings and let the people know. Otherwise they will be silverwing mad like when ppl crouch.

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