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  1. #11
    Whicked Sick Higor's Avatar
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    Would be amazing if textures were serialized using some sort of compression.
    Right now the best one can do is to use the same bitmap with different palettes to make the UCC compressor produce a smaller UZ file.

    I've done such experiments on some of my packages with some improvement, FV_ColorShock is the LCWeapons' colored shock rifle textures and effects and SoldierSkins_XC_ my custom Male 2 skins.
    Of course, this is can only be applied when your textures can be made as palette swap variations, and takes quite some time and skill to do with as much as 5-10% quality loss.

    Package: Size -> Compressed Size
    FV_ColorShock.utx 1.62 mb 536 kb
    SoldierSkins_XC_.utx 1.73 mb 893 kb
    Detail.utx 1.64 mb 879 kb
    Indus3.utx 1.75 mb 1.28 mb
    BossSkins.utx 1.78 mb 1.09 mb


    --- Updated ---

    FV_ColorShock and SoldierSkins_XC_ use identical bitmaps with different palettes.
    Detail is a special case, all textures in this package contain the same 8-bit palette.
    The other two packages don't have anything special on them.
    ------------------------------------- * -------------------------------------

  2. #12
    Dominating OuTlaW's Avatar
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    so you finally managed to do your first skin huh
    looks nice, well done

  3. #13
    Killing Spree jay2's Avatar
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    Looks cool.
    irc.globalgamers.net #codereview

  4. #14
    Whicked Sick Moko's Avatar
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    Odd thing, now when I look at my skin it's showing as a default one instead of my edit...any idea why that is???

  5. #15
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    When playing on the servers? If so that would be because they arent uploaded to the server so ut will automatically choose the other skin which you're talking about

  6. #16
    Whicked Sick Moko's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    When playing on the servers? If so that would be because they arent uploaded to the server so ut will automatically choose the other skin which you're talking about
    No when looking in selecting a skin. I tried to see if I made a lan server if it would show and it wasn't then that's when it stopped working...What happened? D:

    --- Updated ---

    I deleted the files and copied back and now it works...Still have no clue what happened. :S

  7. #17
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    Its because you're blonde.

  8. #18
    Moderator |uK|kenneth's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    Its because you're blonde.
    shes gonna mute you for atleast a week now.


    >'(

  9. #19
    Whicked Sick Moko's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    Its because you're blonde.
    Lies! I think when I tried to make a lan server it overwrote something....dunno how but okay. LOL

    @|uK|kenneth I only mute you. :P

  10. #20
    Whicked Sick Higor's Avatar
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    A little update, trying the LZMA (7zip) compression I added to UT via XC_Core.
    If my method of creating identical bitmaps worked great with UZ compression, it works wonders with LZMA.
    @Moko I can do this with your skin package if you wish, and then compare old vs new.

    Package name - Normal size - UZ size - LZMA size
    FV_ColorShock.utx 1.62 mb 536 kb 184 kb
    SoldierSkins_XC_.utx 1.73 mb 893 kb 451 kb
    Detail.utx 1.64 mb 879 kb 566 kb
    Indus3.utx 1.75 mb 1.28 mb 1.12 mb
    BossSkins.utx 1.78 mb 1.09 mb 951 kb
    ------------------------------------- * -------------------------------------

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