how to change the look of the game, the middle of the screen by this?

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  1. #1
    Killing Spree i_remember_my's Avatar
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    Question how to change the look of the game, the middle of the screen by this?

    as removing it from the mutator will nali weapons, you can configure the game to use this weapon nali look?
    Last edited by i_remember_my; 08-07-2013 at 11:44 PM.

  2. #2
    Whicked Sick 'Zac's Avatar
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  3. #3
    Killing Spree i_remember_my's Avatar
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    Quote Originally Posted by 'Zac View Post
    I want to change the center (the look) of the game, the original game for the image shown.

  4. #4
    Whicked Sick 'Zac's Avatar
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    ask @Higor


  5. #5
    Whicked Sick Higor's Avatar
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    No you don't.
    What you can do is to install custom crosshairs and pray the server lets you use them.

  6. #6
    Whicked Sick Chamberly's Avatar
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    Or you could ask @Feralidragon


    http://irc.lc/globalgamers/uscript for uscript discussion.

  7. #7
    Moderator ][X][~FLuKE~][X]['s Avatar
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    For default Crosshairs with NW3, you have to do one of the following as the crosshairs are configured server side only, this will be changed on the final release of NW3.

    download NW3 (if you haven't already), go to "C:\UnrealTournament\System" open "NWConfig.ini" and under [NWCoreV3.NaliWeapons] change this to false bCustomCrosshair=True

    OR

    Download this configured NWConfig.ini ---> http://hof.site.nfoservers.com/DL/NWConfig.ini <-------

    put it in UnrealTournament\system.

    NW3 will now use your own crosshair for all weapons.


    if you are referring to custom crosshairs then you can show me what type you want, I will create it for you, easier than trying to explain.

    ================================================== ================================================== =================================
    y en español
    ===========

    Para Crosshairs defecto con NW3, que tiene que hacer uno de lo siguiente como el punto de mira se configuran lado del servidor solo, esto puede cambiar en la versión final de NW3.

    Descarga NW3 (si no lo ha hecho), vaya a "C: \ UnrealTournament \ System" "NWConfig.ini" abierto y en [NWCoreV3.NaliWeapons] cambiar esto a false bCustomCrosshair = True

    O

    Descargar este NWConfig.ini configurado ---> http://hof.site.nfoservers.com/DL/NWConfig.ini <-------

    ponerlo en UnrealTournament \ system.

    NW3 usará ahora su punto de mira de todas las armas.


    si usted se refiere a cruces personalizados entonces puedes mostrarme el tipo que desea, lo crearé para usted, más fácil que tratar de explicar.

    ================================================== ================================================== ==============

    @Higor, I have used custom crosshairs for years without problems, I have been using my calibrated dot for a while now and was using a tiny + before that. of course if the cross hair has functions attached then its pretty clear you will probably have ACE take you from behind without lube, but normal simple cross hairs should be fine.
    Last edited by ][X][~FLuKE~][X][; 08-08-2013 at 04:57 AM.

  8. #8
    Killing Spree i_remember_my's Avatar
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    @][X][~FLuKE~][X][_{HoF}
    you can use the look shown in the image on any server?
    You can calibrate the sights for weapons? eg: sniper
    read somewhere that you can calibrate the sniper is this possible?
    and I want to use the image. for all servers. Is it possible?
    i like this look.
    Last edited by i_remember_my; 08-08-2013 at 05:50 AM.

  9. #9
    Moderator ][X][~FLuKE~][X]['s Avatar
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    it should be ok to use on any server

    calibrating is about where the crosshair image is placed within the cross hair texture, long range the sniper dot is out of line and you have to aim slightly to the right of a player to hit them, my dot is 99% accurate from any distance.
    Last edited by ][X][~FLuKE~][X][; 08-08-2013 at 07:29 AM.

  10. #10
    Killing Spree i_remember_my's Avatar
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    Quote Originally Posted by ][X][~FLuKE~][X][_{HoF} View Post
    it should be ok to use on any server

    calibrating is about where the crosshair image is placed within the cross hair texture, long range the sniper dot is out of line and you have to aim slightly to the right of a player to hit them, my dot is 99% accurate from any distance.
    and how I can change the sniper, so you get more accuracy?

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