SiegeIV Bug's, Nag's and Complaints.. and IDEAS! - Page 5

User Tag List

Page 5 of 48 FirstFirst ... 3456715 ... LastLast
Results 41 to 50 of 471
  1. #41
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    All building removal follows the 'Shared Reward' system, it means that any RU that doesn't go to you (not using your RU during a critical stage of the game?), is loaded into the Core for distribution among your teammates.
    ------------------------------------- * -------------------------------------

  2. #42
    Rampage Spiderman's Avatar
    Join Date
    Feb 2011
    Location
    India
    Posts
    343
    Quote Originally Posted by Higor View Post
    All building removal follows the 'Shared Reward' system, it means that any RU that doesn't go to you (not using your RU during a critical stage of the game?), is loaded into the Core for distribution among your teammates.
    Explain pls, And btw why 'Shared Reward' system added there? Seems unfair. Core was already 5 at that time.

  3. #43
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    Because you're running around full of RU without using any, so any RU from removals and your mines gets wasted so it's instead loaded into the core whenever it can't be added to your reserves.
    ------------------------------------- * -------------------------------------

  4. #44
    Rampage Spiderman's Avatar
    Join Date
    Feb 2011
    Location
    India
    Posts
    343
    Quote Originally Posted by Higor View Post
    Because you're running around full of RU without using any, so any RU from removals and your mines gets wasted so it's instead loaded into the core whenever it can't be added to your reserves.
    No i was not at full RU, my RU was about 200 at that time i still remember. How RU can be loaded into core as i said it was level 5? And more important how to check that loaded RU after level 5 of core?
    And to b true its bs in 2 ways. 1st someone removed my sup and sc and i got 0 RU back from it and 2nd it got distributed to players where some players on pub always exist who dont know how to use RU in favor of team.
    According to me it will be very good if this can be reverted back than this sharing system.
    On the other hand it means never go to build sup or ss or sc or anyother building which require more RU becos at the end someone can idiotically or accidentally remove it and you will get 0 RU back from it. So better just only go for nukes ??? Or just only make those build which others cant remove ???
    So in nutshell its bs to play on pub server with this system.
    (NO offense to Higor, just this new system is worthles acc to me in pub)
    Or better to make it was it was that no one else can remove sup.

  5. #45
    ~Goddess~ |uK|fleecey's Avatar
    Join Date
    Jan 2011
    Posts
    3,812
    Country:
    Quote Originally Posted by Spiderman View Post
    Someone else removed my sup before me. And i got no RU from it. What is this?



    And in another match, someone removed my sc and on F3 it showed that i removed it, was not doing demorec at that time but this hapnd.
    That's weird, I have removed others sup (noobs) and they have gotten their RU back.

  6. #46
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    You're seriously misunderstanding the shared reward system, take a second look at the journal before posting again.
    ------------------------------------- * -------------------------------------

  7. #47
    Dominating Scourge's Avatar
    Join Date
    Dec 2011
    Posts
    554
    Country:
    While we're on this subject, there are still problems with the time displayed by the damage amp and with the number of RU displayed it takes to upgrade a building (it's often more than is displayed). Also, upgrading buildings should round to the nearest level, not dump excess RU in to a fractional level if being fractionally upgraded adds nothing to the building's abilities (e.g. forcefield does, container and (core?) don't.)

  8. #48
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    The RU display is kind of annoying...
    BTW, nearly all builds use the fraction of levels in less apparent ways, even containers.
    ------------------------------------- * -------------------------------------

  9. #49
    Dominating Scourge's Avatar
    Join Date
    Dec 2011
    Posts
    554
    Country:
    More HP and faster regen/larger regen radius is nice, but generally when I'm upping a container at the start of the game the purpose is to expand the RU limit. If this were incremental that'd be fantastic.

    (Which leads me to another question - do upgrades between levels for things like the core and translocators do anything? A bad edge case would certainly be jump boots.)

  10. #50
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    Updated first post with a couple of good ideas...
    ------------------------------------- * -------------------------------------

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Similar Threads

  1. Complaints I guess? Maybe just a rant? Or maybe just my two cents?
    By utbusta in forum Reports/Complaints & Appeals
    Replies: 1
    Last Post: 06-30-2015, 07:03 PM
  2. Does anyone have any ideas?
    By Disturbed//*. in forum Map Making, Suggestions & Questions
    Replies: 22
    Last Post: 06-17-2014, 04:53 PM
  3. Skin ideas.
    By Higor in forum Code Reviews
    Replies: 15
    Last Post: 01-12-2013, 12:00 PM
  4. any ideas?
    By |uK|Melted_Ice in forum Technical Problems
    Replies: 5
    Last Post: 11-16-2012, 12:53 PM
  5. Ideas anyone?
    By AuSSiE^uK in forum Technical Problems
    Replies: 2
    Last Post: 07-12-2012, 03:03 PM

Members who have read this thread : 161

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •