SiegeIV Bug's, Nag's and Complaints.. and IDEAS! - Page 29

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  1. #281
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    @Janssen the reason for the |uK| maps being locked was simply because of qwerty and FH cache ripping maps off the server that were exclusively made by/for us

    there was no other reason but that

  2. #282
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    the reason for the |uK| maps being locked was simply because of qwerty and FH cache ripping maps off the server that were exclusively made by/for us
    And Q (and RP?) clan. All I've seen. lol


    http://irc.lc/globalgamers/uscript for uscript discussion.

  3. #283
    Killing Spree Kumar_Jodha's Avatar
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    Quote Originally Posted by Chamberly View Post
    Specific siege bind? Or manually selected?
    Manually. They is also another one occurring recently when you go to upgrade a building instead of upgrade it summons the jet-pack :O (happened to quite a few players already). Hope you can find the problem.

    Regards

  4. #284
    Whicked Sick UT-Sniper-SJA94's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    there was no other reason but that
    I though it was Sk doing it to hide exploits.

  5. #285
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Kumar_Jodha View Post
    Manually. They is also another one occurring recently when you go to upgrade a building instead of upgrade it summons the jet-pack :O (happened to quite a few players already). Hope you can find the problem.

    Regards
    Same here. Many times, when I build a jumpboots, and then press my select upgrade bind for up it, the construtor changes for upgrade, and changes back for jumpboots, I also can hear that select sound 2 times.

    ...

    but I dont care, the problem is the trans glitch.

    Please, fix that, UT original trans dont fails when the disk is close the ceiling
    Last edited by HIGH[+]AdRiaN; 05-15-2016 at 11:47 AM.

  6. #286
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by UT-Sniper-SJA94 View Post
    I though it was Sk doing it to hide exploits.
    That too. But we got that under control.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  7. #287
    ~Goddess~ |uK|fleecey's Avatar
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    Today after playing doa arena, something weird happen...

    I was shooting a player outside our base, after I killed him at the window it said i destroyed his nuke..(which i got RU for) but i wasn't aiming for a nuke and his nuke was in their base... but he was in my base, at my window and no nuke around.. it was very weird.

    I dont have demo, but might be able to get it from someone else..

  8. #288
    Whicked Sick Higor's Avatar
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    For some reason I fail to understand... one of the previous coders made forcefields adjust the 'hit location' inwards like 40% or so.
    If the forcefield's edge is too close to a wall, explosions may actually occur through the wall.

    Gonna add that fix to SiegeNative soon.
    ------------------------------------- * -------------------------------------

  9. #289
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Higor View Post
    For some reason I fail to understand... one of the previous coders made forcefields adjust the 'hit location' inwards like 40% or so.
    If the forcefield's edge is too close to a wall, explosions may actually occur through the wall.

    Gonna add that fix to SiegeNative soon.
    If you were talking to me, when I killed him he wasn't shooting or near a ff.. it was 2 containers close to my window and I killee his nuke. It haven't Happen again and it seems nonone else had it, so it's good

  10. #290
    Icehammer's Avatar
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    Quote Originally Posted by |uK|fleecey View Post
    If you were talking to me, when I killed him he wasn't shooting or near a ff.. it was 2 containers close to my window and I killee his nuke. It haven't Happen again and it seems nonone else had it, so it's good
    Maybe the spawn protection doesn't work at all and when you killed him, he respawn in their nuke place and BOOM! free ru for just kill a single player.
    Maybe is that, maybe not, idk, but i can imagine another thing like that

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