CTF-SharkTank - Page 4

User Tag List

Page 4 of 19 FirstFirst ... 2345614 ... LastLast
Results 31 to 40 of 187

Thread: CTF-SharkTank

  1. #31
    Rampage (bO.o)b's Avatar
    Join Date
    Nov 2013
    Location
    Cleavage
    Posts
    252
    Country:
    Thanks for the advice on Monster spawning everyone.

    But I have decided that I don't care if the SP's shoot at the Sharks. but I hope there's some kind of 'priority' order the SP's follow making Player targets more important than Monster targets.

    The area the sharks occupy is a neutral zone and shark(s) or not, an exposed SP will not last too long.

    I have used new settings to keep the Sharks from dying from a Deemer. Higor advised to make them 10HP so SP's ignore them. But every time I shot them with a Deemer, they'd die. I think the Deemer damage subtraction occurs faster than the code can tell UT not to kill the sharks. So if the shark is 10HP then hit by a deemer for -1000HP (or whatever) and the shark is taken to -900 before Ut can resolve the damage. That's what I think is going on.

    Anyway, the new settings are that the sharks now have 3000HP and this prevents them from dying even with 2 consecutive nukes. Every now and then a shark will die from a deemer but so far as i have tested, they dont all die anymore

    New screens soon!
    Last edited by (bO.o)b; 01-11-2014 at 04:00 PM.

  2. #32
    Rampage (bO.o)b's Avatar
    Join Date
    Nov 2013
    Location
    Cleavage
    Posts
    252
    Country:
    This is a map originally conceived for the Siege Game-Type. (CTF version soon to follow)

    I put a SHITLOAD of work into this map since 2011 when it was originally started. I stopped counting hours after 200 hours.

    Please DO NOT bastardize my work with Clan Logo(s) or other nonsense. This is a clan-neutral fighting space for ALL to enjoy.

    Many, but not all of the screens are set to FOV 120 to see more of the map.

    The Shark Tank (neutral area AND source of the Level Screen)


    The Bases


    The Bases have a LARGE window between.

    The thought is that many players go !SPEC to spy on the other team's base so they can come back knowing how to defeat them.

    Well nooblets.... If you can already SEE the fucking enemy....

    NO REASON to go !SPEC


    Le Core(s)/Flag(s)



    More Tank



    The Goodies

    Accessible by Jetpack OR....

    Brave the 4 Bitches to get to the Goodies:

    They swim faster than Players and have Double-Damage of default Sharks. (like they would in RL)
    You have been warned.

    Obviously there are secret rooms and other Siege type stuff.

    CREDITS:
    Me - Concept, Design and Massive amounts of Testing
    Michhhhael from RB created the Shark Attack .WAV
    =(V)=Muffin - Testing
    Higor - Testing and many Technical Fixes
    Music from the movie JAWS

    Thank guys!

    A few small changes and I will submit this map very soon.

  3. #33
    Moderator |uK|kenneth's Avatar
    Join Date
    Jan 2011
    Posts
    3,616
    Country:
    Can't wait to try it out!

  4. #34
    Moderator TimTim's Avatar
    Join Date
    Aug 2013
    Posts
    1,804
    Country:
    That map looks pretty sweet @(bO.o)b !!!

  5. #35
    Moderator |uK|kenneth's Avatar
    Join Date
    Jan 2011
    Posts
    3,616
    Country:
    are there secrets? if so don't say where, i wanna find them!

  6. #36
    Rampage nOs*Wildcard's Avatar
    Join Date
    Jan 2011
    Posts
    313
    Well Done (Y)

    Oh BTW SPAM VICTORY!

    Website: http://gauntletwarriors.com/

  7. #37
    Rampage (bO.o)b's Avatar
    Join Date
    Nov 2013
    Location
    Cleavage
    Posts
    252
    Country:
    Quote Originally Posted by |uK|kenneth View Post
    are there secrets? if so don't say where, i wanna find them!
    Yes of course! I'm considering limiting who I give the map to so noobs cant DL it and scout all the map's secrets. But then again, there's always Cacherape...

    --- Updated ---

    Quote Originally Posted by nOs*Wildcard View Post
    Well Done (Y)
    Thanks! Feel free to edit the map for Gauntlet. Unban the cow so I can see it? :P

  8. #38
    Rampage nOs*Wildcard's Avatar
    Join Date
    Jan 2011
    Posts
    313
    Quote Originally Posted by (bO.o)b View Post
    Yes of course! I'm considering limiting who I give the map to so noobs cant DL it and scout all the map's secrets. But then again, there's always Cacherape...

    --- Updated ---



    Thanks! Feel free to edit the map for Gauntlet. Unban the cow so I can see it? :P
    Hmm, Not quite sure how you would go about hiding secrets in the map without hacking the map in someway that it cannot be opened in the editor and that's kind of frowned upon. I like how your making a clan neutral map that's free for everyone to download I think that's quite a step forward! I hope to see more mappers follow this. I hope with this new server side mod I'm creating I will never have to edit any maps again (unless it's geometry) I should be able to add weapons and ru in the map like our editors add monsters to it.

    I try to avoid making a gauntlet edition of any map unless it's really good but fails as far as
    * Spawn Points
    * Path Nodes
    * Weapon and Power Ups

    Anyhow, unless your BEEF_JERKY I do not know you and don't know that your banned. Regardless, I been following this thread here and there you did a great job and worked with a lot of challenges.

    Oh BTW SPAM VICTORY!

    Website: http://gauntletwarriors.com/

  9. #39
    Rampage (bO.o)b's Avatar
    Join Date
    Nov 2013
    Location
    Cleavage
    Posts
    252
    Country:
    Quote Originally Posted by nOs*Wildcard View Post

    Anyhow, unless your BEEF_JERKY I do not know you and don't know that your banned.
    Moo

  10. #40
    Rampage (bO.o)b's Avatar
    Join Date
    Nov 2013
    Location
    Cleavage
    Posts
    252
    Country:
    Yeah I didnt forget about this map. Higor found a thin ceiling that could be used to lame a tele into enemy base...

    Gotta fix that.

    The map is sufficiently tested game-wise. I just need to add the credit room and some cows somewhere.

    After the time spent on Niven[4] I'm sick of mapping for the moment. I dont know how soon I'll finish SharkTank,

    I'm more compelled to make some cow skins ATM for some reason.
    Last edited by (bO.o)b; 03-15-2014 at 03:42 PM. Reason: cow
    I Didn't 'Make' NIVEN, I Just Made It Last Forever.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •