User Tag List

Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17

Thread: Constructor

  1. #11
    Whicked Sick SilverWing's Avatar
    Join Date
    Jan 2011
    Posts
    1,140
    Country:
    leave the mine limit as it is... it really good where its at


  2. #12
    Dominating Krikor's Avatar
    Join Date
    Feb 2011
    Location
    Pantsuland
    Posts
    524
    Country:
    I'd like mine limit to be at 8

    Trans being removed sounds like it would required more teamplay and communication to nuke so i vote for that

  3. #13
    Administrator |uK|chiseller's Avatar
    Join Date
    Apr 2011
    Posts
    1,968
    Country:
    Belt at 400
    Jetpack at 850
    HyperL gone
    Bluegun gone
    Minishield gone

    Remove Trans 2vs2
    Change Mines 3vs2

    opinions... @SilverWing @blase @[R]^Osyris

  4. #14
    ~Goddess~ |uK|fleecey's Avatar
    Join Date
    Jan 2011
    Posts
    3,812
    Country:
    My mines!! That's my defense

  5. #15
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
    Join Date
    Jan 2011
    Location
    London, United Kingdom
    Posts
    6,860
    current mine limit is good, trans should be removed (map based only where it would be nerfed on the maps it is usable on)

    i think speed should be upgradeable to the current speed and progressive before level 5 on what speed you run at

  6. #16
    Administrator |uK|chiseller's Avatar
    Join Date
    Apr 2011
    Posts
    1,968
    Country:
    We can't change things based on maps unless you get higor on board. It would require ini change and restart everytime and make things complicated for nothing.

    Making speed upgradable to current lvl again requires higor. Pls only realistic changes this close to the deadline..

  7. #17
    Whicked Sick |uK|Rays's Avatar
    Join Date
    Mar 2011
    Posts
    1,190
    It's too bad that speed change can't be made without Higor, maybe just bump the price up on speed? Everything else looks good. I vote remove trans.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Constructor Problem-
    By Spiderman in forum Technical Problems
    Replies: 7
    Last Post: 04-06-2014, 01:39 AM
  2. Constructor problem
    By Banny in forum Technical Problems
    Replies: 18
    Last Post: 05-07-2013, 06:57 PM
  3. [SUGGESTION / SIEGE] Add Marker to Constructor
    By DontWorryBeHappy in forum Code Reviews
    Replies: 4
    Last Post: 03-05-2013, 08:06 PM
  4. RC15 Milestone: Constructor
    By Higor in forum Code Reviews
    Replies: 17
    Last Post: 11-05-2012, 07:22 PM
  5. SG Constructor - Supermine
    By HIGH[+]AdRiaN in forum Technical Problems
    Replies: 3
    Last Post: 06-22-2012, 11:31 PM

Members who have read this thread : 8

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •