Mouse Problem

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Thread: Mouse Problem

  1. #1
    Rampage Camper's Avatar
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    Mouse Problem

    Think there's a problem with my mouse or some settings in the .ini. Been switching between opengl, and d3d8, but d3d8 is making my mouse jitter around. Vsync is turned off on both AMD settings and in the .ini

    [OpenGLDrv.OpenGLRenderDevice]
    Translucency=True
    VolumetricLighting=True
    ShinySurfaces=True
    Coronas=True
    HighDetailActors=True
    DetailTextures=True
    UseTrilinear=True
    UseS3TC=True
    UseTNT=True
    LODBias=0.000000
    UseMultiTexture=True
    UsePalette=True
    UseAlphaPalette=True
    TrueMaxAnisotropy=16
    AlwaysMipmap=False
    UsePrecache=False
    ZRangeHack=False
    AAFilterHint=0
    NoAATiles=False
    NumAASamples=16
    UseAA=True
    RequestHighResolutionZ=True
    MaskedTextureHack=True
    SmoothMaskedTextures=True
    SwapInterval=0
    UseFragmentProgram=False
    UseVertexProgram=False
    UseCVA=False
    UseMultiDrawArrays=False
    TexDXT1ToDXT3=False
    DynamicTexIdRecycleLevel=100
    CacheStaticMaps=False
    UseTexPool=True
    UseTexIdPool=True
    UseSSE2=True
    UseSSE=True
    BuffertileQuads=False
    BufferClippedActorTris=True
    SinglePassDetail=False
    SinglePassFog=False
    ColorizeDetailTextures=False
    DetailClipping=False
    UseDetailAlpha=True
    DetailMax=0
    MaxTMUnits=0
    NoFiltering=False
    NoMaskedS3TC=False
    Use16BitTextures=False
    AutoGenerateMipmaps=False
    ShareLists=False
    UseBGRATextures=True
    UseZTrick=False
    MaxLogTextureSize=8
    MinLogTextureSize=0
    MaxLogVOverU=8
    MaxLogUOverV=8
    OneXBlending=True
    FrameRateLimit=190
    RefreshRate=60Hz
    Translucency=True
    [D3D8Drv.D3D8RenderDevice]
    FrameRateLimit=60
    Translucency=True
    VolumetricLighting=False
    ShinySurfaces=True
    Coronas=True
    HighDetailActors=True
    DetailTextures=True
    UseBGRATextures=True
    OneXBlending=True
    TruFormMinVertices=0
    TruFormTessellation=3
    UseTruForm=False
    RequestHighResolutionZ=True
    UseMultiDrawArrays=False
    BufferClippedActorTris=False
    SinglePassDetail=False
    DetailClipping=False
    Refreshrate=60
    UseTNT=False
    UseS3TC=True
    UseAlphaPalette=False
    AutoGenerateMipmaps=True
    UsePrecache=True
    ShareLists=False
    UsePalette=True
    UseZTrick=False
    MaxLogTextureSize=20
    MinLogTextureSize=0
    MaxLogVOverU=8
    MaxLogUOverV=8
    GammaCorrectScreenshots=False
    GammaOffset=0.150000
    DescFlags=0
    Description=
    GammaOffsetBlue=0.000000
    GammaOffsetGreen=0.000000
    GammaOffsetRed=0.000000
    FastTranslucency=1
    VertexLighting=0
    Translucency=1
    UseVertexSpecular=1
    UseTrilinear=False
    LODBias=0.000000
    MaxAnisotropy=0
    SupportsLazyTextures=0
    GammaOffset=0.420000
    NumAASamples=0
    UseAA=False
    SwapInterval=0
    UseVertexProgram=False
    UseCVA=False
    UseMultiDrawArrays=True
    UseSSE=True
    AAFilterHint=0
    TexDXT1ToDXT3=False
    DynamicTexIdRecycleLevel=100
    UseTexPool=True
    UseTexIdPool=True
    BufferClippedActorTris=True
    SinglePassDetail=True
    ColorizeDetailTextures=False
    DetailClipping=True
    UseDetailAlpha=True
    NoFiltering=False
    UseFilterSGIS=False
    Use4444Textures=False
    UseAlphaPalette=True
    AlwaysMipmap=True
    ShareLists=True
    UseMultiTexture=True
    MaskedTextureHack=False
    MaxTMUnits=0
    ZRangeHack=False
    CacheStaticMaps=False
    BufferTileQuads=False
    SinglePassFog=False
    DetailMax=0
    NoMaskedS3TC=False
    Use16BitTextures=False
    UseSoftwareVertexProcessing=False
    UsePureDevice=False
    UseTripleBuffering=True
    SmoothMaskedTextures=False
    UseSSE2=True
    When I use d3d8 it works fine in the menu, but when I connect to a game it's unresponsive

  2. #2
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    depending on the mouse your problem could be direct input and not the actual ini settings

  3. #3
    Rampage Camper's Avatar
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    Already tried direct input. Barely lets me move the mouse.

  4. #4
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    i mean make sure its off? and also you might want to try vsync on (just amd), could also be your problem

    other alternative is try d3d9 or newer

  5. #5
    Rampage Camper's Avatar
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    Got a new mouse, still having the same problem. Mouse feels like it's gliding and isn't responsive.

    1150 DPI
    1.20

    I've tried direct input, it barely moves. vSync is off. OpenGL video render. Direct3D9 just doesn't want to load and crashes. Tried checking and unchecking "Enhance pointer precision", nothing changes. Tried CPL, and Cheese Mouse fix, nothing. Re installed the game completely too.

    I'm out of ideas at this point

  6. #6
    Killing Spree Complete's Avatar
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    You should try something medor suggested to someone on UT99.org

    Maybe this will benefit you.

    http://www.ut99.org/viewtopic.php?f=12&t=3570&start=0
    RoC^Nycro (TiG) - LaG|Complete - NLA*Dipset` (NW/IG)
    http://www.prounreal.org
    ut-stats: http://www.unrealkillers.com/usstats/?p=pinfo&pid=28661

  7. #7
    Rampage Camper's Avatar
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    Tired all those fixes, none of them really worked.

  8. #8
    Killing Spree jANOSIK's Avatar
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    SwapInterval change from 0 to 1

  9. #9
    Rampage Camper's Avatar
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    Quote Originally Posted by jANOSIK View Post
    SwapInterval change from 0 to 1
    That's always been off

    Tried these settings from somebody's ini, it felt okay except it wasn't perfect. The shots still felt really off but it was better compared to the ini's I found

    [D3DDrv.D3DRenderDevice]
    Translucency=True
    VolumetricLighting=False
    ShinySurfaces=True
    Coronas=True
    HighDetailActors=True
    UseMipmapping=True
    UseTrilinear=False
    UseMultitexture=True
    UsePageFlipping=True
    UsePalettes=True
    UseFullscreen=True
    UseGammaCorrection=True
    DetailTextures=False
    Use3dfx=False
    UseTripleBuffering=True
    UsePrecache=True
    Use32BitTextures=False
    DescFlags=2
    dwDeviceId=1536
    dwVendorId=4318
    Use32BitZBuffer=False
    UseVertexFog=False
    UseAGPTextures=False
    UseVideoMemoryVB=False
    UseVSync=False
    Here's my specs if it makes it easier

  10. #10
    Killing Spree jANOSIK's Avatar
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    Try use this settings

    [OpenGLDrv.OpenGLRenderDevice]
    ZRangeHack=True
    NoAATiles=True
    NumAASamples=4 // Level of anti-aliasing, valid values are 0, 2, 4 and 8.
    UseAA=True //Enable anti-aliasing.
    MaskedTextureHack=True
    SmoothMaskedTextures=False
    SceneNodeHack=True
    FrameRateLimit=62 // Do not go over 100 or you’ll get some inconstant game speeds.
    SwapInterval=0 // 0 means Vsync off, 1 means Vsync on (will cause mouse imput lag).
    UseFragmentProgram=True
    UseMultiDrawArrays=True
    TexDXT1ToDXT3=False
    DynamicTexIdRecycleLevel=100
    CacheStaticMaps=True
    UseTexPool=True
    UseTexIdPool=True
    UseSSE2=True
    UseSSE=True
    BufferTileQuads=True
    SinglePassDetail=False
    SinglePassFog=True
    ColorizeDetailTextures=False
    DetailClipping=False
    DetailMax=2
    RefreshRate=75 // Set maximum refresh rate your display supports.
    MaxTMUnits=0
    NoFiltering=False
    MaxAnisotropy=16 // Level of anisotrophic filtering.
    Use16BitTextures=False
    UseS3TC=True // Enable higher resolution S3TC textures.
    UseAlphaPalette=True
    UseTrilinear=True
    UsePrecache=True
    ShareLists=False
    UsePalette=True
    UseMultiTexture=True
    UseBGRATextures=True
    UseZTrick=False
    MaxLogTextureSize=12
    MinLogTextureSize=0
    OneXBlending=False
    GammaCorrectScreenshots=False
    GammaOffsetBlue=0.000000
    GammaOffsetGreen=0.000000
    GammaOffsetRed=0.000000
    GammaOffset=0.000000
    LODBias=-1.000000 // Use negative values to sharpen textures, positive to blur them.
    DetailTextures=True
    DescFlags=0
    Description=ATI Radeon HD 4800 Series // Add your GPU description if you want to.
    HighDetailActors=True
    Coronas=True
    ShinySurfaces=True
    VolumetricLighting=True

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