Might be a bad install or my OpenGL settings aren't right. The PureHelp sounds when I get a double, triple, etc seem to stop my game for a fraction of a second. I've tried to disable hit sounds in the pure help console but that didn't do anything. I don't have this problem in any other IG server. I'll post my OpenGL settings and my specs. I also downloaded the updated OpenGL driver as well.
http://i.imgur.com/tnGaWUJ.jpgQuote:
[OpenGLDrv.OpenGLRenderDevice]
RefreshRate=50
DetailTextures=1
UseTrilinear=1
UseS3TC=1
UseTNT=0
LODBias=0
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
Translucency=1
VolumetricLighting=1
ShinySurfaces=1
Coronas=1
HighDetailActors=1
MaxAnisotropy=0
AlwaysMipmap=0
UsePrecache=0
SupportsLazyTextures=0
Vsync=False