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  1. #11
    Moderator |uK|kenneth's Avatar
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    dude its not a funny map even to test it if you kill someone you get kicked if you f5 someone you get kicked not funny at all and after you get kicked you have to wait for the lift to go down seriously this has to be fixed its just stupid waste of a time if its a real and good match.

  2. #12
    Whicked Sick Higor's Avatar
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    I said the the map needed a package whitelist on ACE, putting it on the public server before that is gonna make ACE go batshit crazy.
    /summon SAM

  3. #13
    Moderator |uK|kenneth's Avatar
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    well fix the lift atleast. i dont think you can find 10 that likes it or even 5

  4. #14
    Whicked Sick Higor's Avatar
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    That's why you must insert containers on their respective holders to enable fast spawn, making players appear outside of it.

    Once you do that, you can later make a tele on one unused pod and place nukes there.

  5. #15
    Administrator SAM's Avatar
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    I whitelisted the skybox thing and it seemed to have not worked will check again soon.

  6. #16
    Whicked Sick |uK|Grimreaper's Avatar
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    btw higor can u close the bunkerdoors?


  7. #17
    Whicked Sick Higor's Avatar
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    Yes, when you close them, the item spawner starts working.
    The more containers on the holes, the faster they appear so keeping the bunker closed is always a good choice... except when they trap you in

  8. #18
    Whicked Sick |uK|Grimreaper's Avatar
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    aaah so thats why the holes are for i made only 1 container in 1 hole to check if i could build in it and i could

    but then the dempthing spawned in the laser thingie its awesome!


  9. #19
    Weetabix's Avatar
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    I think you already know about this problem, but Ace keeps kicking me saying, "You have been kicked for an illegal ufunction call". I get kicked after i respawn.

  10. #20
    Administrator SAM's Avatar
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    It's fixed now...however I've suggested to Higor to add some more pathnodes to spawn RU because otherwise people will hate this map...it'll never get moving.

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