Binds issue

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Thread: Binds issue

  1. #1
    Whicked Sick Banny's Avatar
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    Binds issue

    Ok , so after SiegeIV was uploaded on public it fucked my binds again . Great!

    heres how it is like

    1. PISTON BIND

    in my user.ini i have 1=SwitchWeapon 1 . It use to switch to piston first, then chainsaw and then to trans ( if u had trans ) but now it switches to NONE of them.




    2. SNIPER BIND
    What I use to have was If i pressed "0" (my sniper bind) it would change to sniper and if i press it again it changes to constructor, but now it changes to constructor first and then sniper.

    0=SwitchWeapon 10|Getweapon ZeroPingPlus103.zp_SniperRifle -> This works good on PUBLIC but not on PUG

    0=Getweapon ZeroPingPlus103.zp_SniperRifle|SwitchWeapon 10 -> This works good on PUG but not on PUBLIC



    PS : Please Help me with these binds issues because I have a League match today
    Last edited by Banny; 09-15-2013 at 07:53 AM.



  2. #2
    Whicked Sick Chamberly's Avatar
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    Wish I could help, but sadly I'm not too aware about this.

    But this make me think of making another user.ini to use for pug, other for pub... where there could be no problem. (I use an external program that can be easy to manage that. UT-Start v2.1.3.40 beta)

    I hope this get sorted for you Banny. Mine would probably be messed up as well. lol. Should someone make a list of bind for both pug and pub? Maybe this might help.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  3. #3
    Dominating medor's Avatar
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    Quote Originally Posted by Banny View Post

    1. PISTON BIND


    you search a piston bind to ?

    Aliases[x]=(Command="getweapon ImpactHammer | Button bFire | Fire | OnRelease Jump",Alias=Hjump)
    Then you need to assign a key to perform this function.
    exemple:
    A=Hjump

  4. #4
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Piston:
    getweapon impacthammer

    Pistol:
    SwitchWeapon 2

    Bio:
    SwitchWeapon 3

    Shock/Insta:
    switchweapon 4

    Pulse:
    switchweapon 5

    Ripper:
    switchweapon 6

    Mini:
    switchweapon 7

    Flak:
    switchweapon 8

    Rocket:
    Getweapon UT_Eightball | setinstantrocket 1 | OnRelease setinstantrocket 0

    Sniper:
    getweapon sniperrifle | mutate getweapon zp_sn | getweapon ZeroPingPlus103.zp_SniperRifle | getweapon siegeIV_0008.zp_sniperrifle

    Nuke:
    setmode 1 0 | buildit | getweapon sgNukeLauncher | getweapon SiegeIV_0007sgnukelauncher | setinstantrocket 0 | onRelease setinstantrocket 1 | onRelease setmode 0 0 | getnuke

    Trans:
    getweapon Grappling|getweapon Translocator | getweapon sgtranslocator | getweapon SiegeGU_4.sgtranslocator | getweapon SiegeIV_0007.sgTranslocator | getweapon SiegeIV_0008.sgTranslocator

    my binds is working for both siege versions

  5. #5
    Killing Spree |uK|Dem`'s Avatar
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    this is goddamn annoying, any of my binds works even with those updates, and its the same with a lot of players.

    GJ.

  6. #6
    Whicked Sick Shotman's Avatar
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    Quote Originally Posted by HIGH[+]AdRiaN View Post

    Sniper:
    getweapon sniperrifle | mutate getweapon zp_sn | getweapon ZeroPingPlus103.zp_SniperRifle | getweapon siegeIV_0008.zp_sniperrifle

    Nuke:
    setmode 1 0 | buildit | getweapon sgNukeLauncher | getweapon SiegeIV_0007sgnukelauncher | setinstantrocket 0 | onRelease setinstantrocket 1 | onRelease setmode 0 0 | getnuke

    Trans:
    getweapon Grappling|getweapon Translocator | getweapon sgtranslocator | getweapon SiegeGU_4.sgtranslocator | getweapon SiegeIV_0007.sgTranslocator | getweapon SiegeIV_0008.sgTranslocator

    my binds is working for both siege versions
    All of those binds should just be one or two for each. For each version Adrian is force to right a new one it is ridiculous.
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  7. #7
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    no man

    some of these binds i just forget to delete, but most of it is usefull on current versions

    my nuke bind, on CTRL:

    setmode 1 0 | buildit | getweapon sgNukeLauncher | getweapon SiegeIV_0007sgnukelauncher | setinstantrocket 0 | onRelease setinstantrocket 1 | onRelease setmode 0 0 | getnuke

    CTRL =
    Get Nuke
    Set rapair players/itens and leave the constructor on upgrade category (not on repair)
    Active instant rockets

    i just use many commands in one key

  8. #8
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    morons just use GENERIC UT BINDS WILL WORK 100% never had an issue to date with generic binds instead of version specific binds

  9. #9
    Whicked Sick Banny's Avatar
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    what blaze said worked for me , thx



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