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View Poll Results: Nuke siren setting you preffer?

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  • Old siren (1200 ru, huge range)

    6 19.35%
  • Same radius (1200 ru, low range)

    2 6.45%
  • Same price (3000 ru, high range)

    3 9.68%
  • Expensive upgrades (1200 ru, high range)

    14 45.16%
  • So so (2000 ru, mid range)

    1 3.23%
  • Variable 1 (2500 ru, 75% of map)

    1 3.23%
  • Variable 2 (1500 ru, 60% of map)

    3 9.68%
  • Don't change

    1 3.23%
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Thread: Nuke Siren poll

  1. #11
    Whicked Sick ~~D4RR3N~~'s Avatar
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    Quote Originally Posted by HIGH[+
    AdRiaN;49379]i agree with keith

    1200 ru for make siren

    lv1 = +90
    lv2 = +180
    lv3 = +270
    lv4 = +360
    lv5 = +450

    siren lv 5 radius = high range (60% of minicivil area)
    Agree, but higor told me that the higher lvl NS is, it won't affect range...
    I mean: Higher lvl ≠ Higher range
    Quote Originally Posted by |uK|UNrealshots View Post
    You're playing a game that came out in 1999 in the year 2012 who is the fucking nerd here?
    All of us. Enjoy.

  2. #12
    Whicked Sick terminator's Avatar
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    Can u guys recheck UDamage under items?? it costs 2500 and upgrade does nothing at all but takes your RU.
    It's pretty expensive and no one is using it therefore i think.

  3. #13
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by terminator View Post
    Can u guys recheck UDamage under items?? it costs 2500 and upgrade does nothing at all but takes your RU.
    It's pretty expensive and no one is using it therefore i think.
    it's a nuke siren thread, but lets go

    udamage multiply the damage in 2 times, double nuke + udamage the core = 80%!!!

    udamage lv 5 = 3x damage, double nuke with udamagethe core = 120%

    i really dont think a good idea decrease the value... but increase the extra damage time can be good.
    but now i want to know, the udamage that respanw on mid, increase the damage of nuke??

    so many times i got it and nuked the core, but the damage was the same... the mid udamage is the classic one, not the siege version

  4. #14
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    the amp from mid is the standard ut one and it does amplify the damage so i dont know where you got the above from?

  5. #15
    Dominating Disturbed//*.'s Avatar
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    Quote Originally Posted by HIGH[+]AdRiaN View Post
    it's a nuke siren thread, but lets go
    Higor can explain the amps. We where goofing around and found out that one amp is stronger then the other, forget wich one.

  6. #16
    Whicked Sick Higor's Avatar
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    Player default scale 1.6 (ut hardcore mode)

    Buildable AMP:
    Scaling = 2.0 + (level / 10)

    Mid AMP = 3.0
    ------------------------------------- * -------------------------------------

  7. #17
    Rampage Neff's Avatar
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    I liked Siege without the Nuke Siren... I'm tired of seeing people wait in their base to get kills and nukekills.

    Siege used to be more intense and more fast paced, now I see a lot of fast strafing sniper dm'ing and defending. For example Vatiko's primary source of RU used to be nukes... not sure what happend to him.
    Last edited by Neff; 01-14-2013 at 12:25 AM.
    Quote Originally Posted by .se\/ered.][ View Post
    OMG.. Never let anyone tell you to drop your firewall! Might as well drop you Pants and bend over!

  8. #18
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Higor View Post
    Player default scale 1.6 (ut hardcore mode)

    Buildable AMP:
    Scaling = 2.0 + (level / 10)

    Mid AMP = 3.0
    mid amp increase the nuke damage?

  9. #19
    Moderator |uK|kenneth's Avatar
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    change hyper leecher from mid its useless right now...

  10. #20
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    nuke siren is for pussies!

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