Crosshair Scaling not working?

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  1. #1
    |2ambo's Avatar
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    Crosshair Scaling not working?

    Is crosshair scaling working for everyone. It used to work for me, but now when I put in the mutate ace crosshairscale .7 or whatever I change it to, it says it changes to what I put in, but it doesnt change in my hud. I tried changing and reconnecting but it doesnt work either. Something is keeping it from changing size in my hud.

    Also same with FOV, I like it at fov 80 instead of 90. It seems to bring everything a little closer. It isnt changing either but that is a different setting, and I can live without it.

    It seems to be nexgen doing it, because if I take nexgen off my own server, the crosshair scaling works fine. I am using ACEv08h_S.ACEActor and I cannot find the ACE config section that has this entry anywhere in my User.ini or UnrealTournament.ini. This is one I found in another forum someone posted up. Should I paste this in my client side Unrealtournament.ini and my server.ini? I swear it used to work in your servers, but not anymore. I must have messed some setting up somewhere.

    Thanks for any help.


    [ACEv08h_S.ACEActor]
    InitialCheckLinger=5.000000
    InitialCheckTimeout=9999.000000
    PeriodicCheckInterval=9999.000000
    PeriodicCheckTimeout=9999.000000
    SShotTimeOut=9999.000000
    bSShotWhenKick=True
    SShotPath=../Logs/
    SShotPrefix=[ACE]
    SShotQuality=25
    bAutoConfig=True
    AutoConfigPackage=ACEv08_AutoConfig
    bAutoUpdate=True
    bExternalLog=True
    LogPath=../Logs/
    LogPrefix=[ACE]
    bExternalLogJoins=False
    JoinLogPath=../Logs/
    JoinLogPrefix=[PLR]
    AdminPass=
    bAllowCrosshairScaling=True
    bShowLogo=True
    LogoXPos=10
    LogoYPos=100
    ExcludedPorts=
    bAutoFindWANIp=true
    bCacheWANIp=true
    WANQueryServer[0]=utgl.unrealadmin.org/ip.php
    ForcedWANIP=
    UPackages[0]=
    NativePackages[0]=
    |2Åmßõ*ŧ§*


  2. #2
    Whicked Sick UT-Sniper-SJA94's Avatar
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    I think that ACE stuff is for servers only.

    Do mutate ace crosshairscale 0.7, instead of mutate ace crosshairscale .7.

  3. #3
    Whicked Sick Chamberly's Avatar
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    ACE stuff is for server only, the only ACE files you get is client side packages (.u files, no .ini).

    & Yes, doing mutate ace crosshairscale 0.7 work.

    Also be aware, some servers do not have ACE so the scaling will not work. & if some server have ACE and the scaling doesn't work, they may have that option disabled.

    Meanwhile as I did remember doing this mutate thing, this appear in user.ini.
    [ACEv08h_C.ACEReplicationInfo]
    CrosshairScale=1.000000

    But the thing is, you have to mutate the scaling again for every server you want it to work on. So there you go.


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  4. #4
    |2ambo's Avatar
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    Quote Originally Posted by UT-Sniper-SJA94 View Post
    Do mutate ace crosshairscale 0.7, instead of mutate ace crosshairscale .7.
    I tried it, still no luck. It does work on the UK servers though, I tested it. So something is not right on my server. I pasted that ACE config entry in my server ini file, but still no luck..weird. If I take nexgen off, it works....

    --- Updated ---

    Quote Originally Posted by Chamberly View Post
    ACE stuff is for server only, the only ACE files you get is client side packages (.u files, no .ini).

    & Yes, doing mutate ace crosshairscale 0.7 work.

    Also be aware, some servers do not have ACE so the scaling will not work. & if some server have ACE and the scaling doesn't work, they may have that option disabled.

    Meanwhile as I did remember doing this mutate thing, this appear in user.ini.
    [ACEv08h_C.ACEReplicationInfo]
    CrosshairScale=1.000000

    But the thing is, you have to mutate the scaling again for every server you want it to work on. So there you go.
    I looked in my user.ini and found this
    [ACEv08h_C.ACEReplicationInfo]
    CrosshairScale=0.700000

    The problem seems to be only on my server running ACE. I have no configuration file for ACE in my system folder, but it is running. I thought you were supposed to paste the configuration section into your server.ini. The ACE zip I found, only has instructions for installing ACE, and not the full readme. I'm wondering if I'm supposed to add nexgen to the ACE Upackages or something. blah...
    |2Åmßõ*ŧ§*


  5. #5
    |2ambo's Avatar
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    Ok, apparently about a year ago, they came out with a fix for this.

    https://ut99.org/viewtopic.php?f=3&t=5755
    |2Åmßõ*ŧ§*


  6. #6
    Whicked Sick Chamberly's Avatar
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    Normally ACE will auto-install everything with just a simple set up.

    Full read me should be in here.
    http://ut-files.com/index.php?dir=An...h_UT_TO_FV.rar


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  7. #7
    |2ambo's Avatar
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    Quote Originally Posted by Chamberly View Post
    Normally ACE will auto-install everything with just a simple set up.

    Full read me should be in here.
    http://ut-files.com/index.php?dir=An...h_UT_TO_FV.rar
    Thanks for all your help Chamberly. That zip you linked is the version I have installed and running. It doesnt tell you anything about the configuration settings, just this below

    ************************************************** *****************************
    ************************* INSTALLING ON A CLEAN SERVER ************************
    ************************************************** *****************************

    * Unzip this package into your server's UT folder. Make sure that the Logs and
    Shots folders are created!

    * Open your server's UnrealTournament.ini file and browse to the
    [Engine.GameEngine] section.

    * Add:

    ServerActors=NPLoader_v16b.NPLActor

    * Reboot your server. The rest of the installation is automatic.

    ************************************************** *****************************

    3) Settings
    -----------

    For most people, ACE v0.8 will work fine with the default settings. Should
    you run any custom mods that perform rendering or input operations and that
    are not recognised by ACE, then add the following section to your server's
    UnrealTournament.ini file:

    [ACEv08_AutoConfig.ACEAutoConfigActor]
    UPackages[0]=
    UPackages[1]=

    Then add your mod to this list. If you run a mod called MyMod.u for example,
    simply add UPackages[0]=MyMod.u. You can add up to 32 packages to this list.

    No where do I see where it says to add this section below to your server.ini

    [ACEv08h_S.ACEActor]
    InitialCheckLinger=5.000000
    InitialCheckTimeout=9999.000000
    PeriodicCheckInterval=9999.000000
    PeriodicCheckTimeout=9999.000000
    SShotTimeOut=9999.000000
    bSShotWhenKick=True
    SShotPath=../Logs/
    SShotPrefix=[ACE]
    SShotQuality=25
    bAutoConfig=True
    AutoConfigPackage=ACEv08_AutoConfig
    bAutoUpdate=True
    bExternalLog=True
    LogPath=../Logs/
    LogPrefix=[ACE]
    bExternalLogJoins=False
    JoinLogPath=../Logs/
    JoinLogPrefix=[PLR]
    AdminPass=
    bAllowCrosshairScaling=True
    bShowLogo=True
    LogoXPos=10
    LogoYPos=100
    ExcludedPorts=
    bAutoFindWANIp=true
    bCacheWANIp=true
    WANQueryServer[0]=utgl.unrealadmin.org/ip.php
    ForcedWANIP=
    UPackages[0]=
    NativePackages[0]=

    And of course for full documentation, it wants to you go to a dead site.
    |2Åmßõ*ŧ§*


  8. #8
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by |2ambo View Post
    bAllowCrosshairScaling=True
    It should work automatically... hmm.


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  9. #9
    |2ambo's Avatar
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    Quote Originally Posted by Chamberly View Post
    It should work automatically... hmm.
    Since I put the NexgenACEcsFix100N in and also added the NexgenABM, its working now. So Yay! Thanks again for your help Chamberly.
    |2Åmßõ*ŧ§*


  10. #10
    Administrator SAM's Avatar
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    sorry for the late reply. Have been busy.

    You should disabled the nexgen HUD.

    Why are your check timeouts so high? No one should be taking that long to verify their client. If they have its safe to assume they are causing ACE to not check their client.

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