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  1. #21
    Dominating OuTlaW's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    i wouldnt advise changing your botpack files but feel free....
    lol My Botpack is 100% modified

  2. #22
    Rampage Crsk's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    i wouldnt advise changing your botpack files but feel free....
    Botpack or any other package, but here we are modifying just default String values, I think there is no risk.

    I hope by this way you can't change more than String values

    [sgWarHead]
    BuildCost=100
    BuilldTime=10.0

    haha
    w5ykj

  3. #23
    Whicked Sick Keith's Avatar
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    Doubt it it's a server side setting

  4. #24
    Rampage Crsk's Avatar
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    Quote Originally Posted by Keith View Post
    Doubt it it's a server side setting
    Right, those are server side but remember the server send you once the entire mod, we are changing a client side properties of the mod and since those are Strings we haven't any conflict.
    w5ykj

  5. #25
    Dominating OuTlaW's Avatar
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    Quote Originally Posted by Crsk View Post
    Botpack or any other package, but here we are modifying just default String values, I think there is no risk.

    I hope by this way you can't change more than String values

    [sgWarHead]
    BuildCost=100
    BuilldTime=10.0

    haha
    Lol need to try that xD
    Can i do this in practice mode?

  6. #26
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by OuTlaW View Post
    lol My Botpack is 100% modified
    I don't know about Botpack being modified definitely don't advise that, but my Engine.INT is totally custom, as are most of my INT files.

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