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Thread: Broken BT Maps

  1. #11
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    updated the servers couple days ago

    should be good to go with the newer maps on?

    --- Updated ---

    removed ocarina of time (ez) version

    was still crashing clients

    please get it fixed asap!
    If you get any time, please remove absolutionCB .. It crash to mesblanca.. Superhex told me and I tried it, map not working.

  2. #12
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by |uK|fleecey View Post
    If you get any time, please remove absolutionCB .. It crash to mesblanca.. Superhex told me and I tried it, map not working.
    Instead of removing, tell me what file it is missing? I know the map work. It had worked on SAM BT before. I get confused of which file is already in the server and what's not, it's really irritating to reupload every single same file so I skip a few. & Compressing for redirect... zzz. Slow internet sacrifice my time, mins and hours, to do this!

    Please stick to this (http://www.unrealkillers.com/f21/bt-map-requests-4404/) thread instead of having more than 1 thread about the map for BT server.
    Last edited by Chamberly; 09-03-2014 at 08:12 PM.


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  3. #13
    Whicked Sick ~~D4RR3N~~'s Avatar
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    dont take abso out :c
    Quote Originally Posted by |uK|UNrealshots View Post
    You're playing a game that came out in 1999 in the year 2012 who is the fucking nerd here?
    All of us. Enjoy.

  4. #14
    Killing Spree jay2's Avatar
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    Quote Originally Posted by Chamberly View Post
    Instead of removing, tell me what file it is missing? I know the map work. It had worked on SAM BT before. I get confused of which file is already in the server and what's not, it's really irritating to reupload every single same file so I skip a few. & Compressing for redirect... zzz. Slow internet sacrifice my time, mins and hours, to do this!

    Please stick to this (http://www.unrealkillers.com/f21/bt-map-requests-4404/) thread instead of having more than 1 thread about the map for BT server.
    Doesn't it show in the log?

    CTF-BT-Absolution-v3.unr
    WOTsounds.uax
    FurryMover.u
    Quake3.utx
    QuakeS.utx
    irc.globalgamers.net #codereview

  5. #15
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    has all those files already on server,

    can someone resend me these please?

  6. #16
    Whicked Sick Chamberly's Avatar
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    I'll resend when I get back from work.


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  7. #17
    Whicked Sick Chamberly's Avatar
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    >(Vandora/Laptop<*)>: ANGELLIC
    {DSI}Angh3llic: yo
    >(Vandora/Laptop<*)>: it's about your map
    {DSI}Angh3llic: what map
    >(Vandora/Laptop<*)>: your ocarina maps
    {DSI}Angh3llic: what about it
    >(Vandora/Laptop<*)>: peeps reporting crashes
    >(Vandora/Laptop<*)>: i was wondering if you know where the error is occuring
    {DSI}Angh3llic: no clue
    {DSI}Angh3llic: that error has been known since i released it in 2007\
    {DSI}Angh3llic: i made a CB version of the map
    {DSI}Angh3llic: that somewhat fixes it
    {DSI}Angh3llic: or it doesn't crash as often
    >(Vandora/Laptop<*)>: hmm
    {DSI}Angh3llic: N!ce
    {DSI}Angh3llic: was the last person who had it
    {DSI}Angh3llic: it was on clanbase
    {DSI}Angh3llic: yo i have 1 last idea on why it crashes
    {DSI}Angh3llic: the movers in the first room...after the river
    {DSI}Angh3llic: it was on clanbase
    >(Vandora/Laptop<*)>: idk where to find the cb version
    {DSI}Angh3llic: it still crashed tho
    {DSI}Angh3llic: so i dunno
    {DSI}Angh3llic: but i think i know 1 last fix
    {DSI}Angh3llic: i think i know what triggers it
    {DSI}Angh3llic: and its in the first room
    {DSI}Angh3llic: the thing you shoot after the river...and movers come out of spikes
    {DSI}Angh3llic: tho's need to not move...just make it a jumping obstical
    {DSI}Angh3llic: and it should be fine
    >(Vandora/Laptop<*)>: mmm anything more?
    {DSI}Angh3llic: nah thats my only idea
    I sent him a link here.


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  8. #18
    Angh3llic's Avatar
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    Quote Originally Posted by LadyS View Post
    I think there is something wrong with the Ocarina of time EZ map. It has just been played on the server and it keeps crashing, it crashed at least 4 or 5 times in a row idk whats wrong. When it crashes it comes up with this though: Attachment 1948

    Is there an admin around or something to remove the map because it keeps getting revoted (as saiyajin as a keybind so even though it is red on the mapvote he can still vote it which is fucking annoying as hell) even though it is constantly crashing and it is just really getting on my nerves, can someone delete it or stop people from voting it -.-

    Can't get back in the server at all now. Wonderfuckingful.

    Edit: Okay someone managed to get in long enough to change the map. But seriously could someone remove it or fix it because I know it will get revoted.
    Ok so ever since i released this map like, 7 years ago or longer this has always been an issue....tried multiple times to fix but the problem continued...most servers just keep the map online and deal with the issue...since its random when it happens....

    -POSSIBLE FIX-

    after playing this map soooo many times online now i noticed when the map is about to crash....the movers in the first room (after the river you jump across after you go into the teleporter)....the movers that you shoot to come out the spikes freeze...then minutes after the map will start crashing ppl....

    so my last guess on how to fix this....is to disable that shooting trigger that brings the movers out of the spikes...just turn this into a jumping obstacle....

    so inside the editor...select tho's movers to key 1 (i believe)...then right click >>>show poly's (if i remember correctly).....then rebuild lighting and delete the triggers to activate the movers.....this is my last idea on how to fix the problem....because something about these movers trigger something bsp wise and fucks the map up lol.

    --- Updated ---

    btw my bt-mariobros-se map isn't on the server...much needed

  9. #19
    Angh3llic's Avatar
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    UPDATE!!!!

    it took me 5 minutes to make this change...here is the download link

    http://we.tl/ekk5C6JysF

    expires 7 days from now...please download and upload to server to test...if it works then i will make the same edit to the (HV) version of the map...if not...i have no idea what else to do and just pull this edit from the server. thanks

  10. #20
    Whicked Sick Chamberly's Avatar
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    Thanks for joining us and helping to clear any problem, DJ Ang!

    I will download it and put it on my server. I have the other version such as this on my server but got no crash, so I think it happens due to high traffic jamming the map? I'm going have to round up lots of peeps to get a good test if I can (really hard tbh 4 me lol). Unless uK don't mind testing it.

    Will get back to you after I get some result.

    PS. Paco...y u must stalk me with your Thanks to my post? xD

    Edit:
    If the mover you disabled isn't going to be used, how about removing it and the trigger, just add some hop hops? Jw. Or would you want me to do it?
    Last edited by Chamberly; 10-17-2014 at 12:20 AM.


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