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  1. #1
    Whicked Sick UT-Sniper-SJA94's Avatar
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    It's my fault :(

    It's my fault for using aliases(I've only been using 1 nick), that's why we lose

    According to casino and metal.

    LOL

    http://www.unrealkillers.com/usstats/?p=match&mid=95270




    Sshot of cookies of the last full game I played on the us server:


    (I'm sure they are active on this forum)

  2. #2
    Moderator TimTim's Avatar
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    Dat 70%+ effi.

    I personally think there should be an individual cookie limit when it comes to calculating the overall balance, because some people actually have too many cookies which makes it absolutely impossible for them to stand any chance whatsoever in many cases, especially when combined with the flawed balancing algorithm that basically puts the top player on one team, and then puts 2nd, 3rd, and 4th best players on the other. I think an individual cookie limit would help prevent top players from getting royally butt fucked every single map. Perhaps it would make sense to adjust the limit depending on who is in the server at the time, possibly using the overall average cookie amount. It would probably only take like 5 minutes to implement, so I'd be glad to do it and try it out for a short while if people want that, and as long as @SAM or whoever doesn't have any objections.

  3. #3
    Moderator |uK|Nordog's Avatar
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    I would happily try anything, cause like it is now its boring.

  4. #4
    Whicked Sick UT-Sniper-SJA94's Avatar
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    Quote Originally Posted by TimTim View Post
    Dat 70%+ effi.

    I personally think there should be an individual cookie limit when it comes to calculating the overall balance, because some people actually have too many cookies which makes it absolutely impossible for them to stand any chance whatsoever in many cases, especially when combined with the flawed balancing algorithm that basically puts the top player on one team, and then puts 2nd, 3rd, and 4th best players on the other. I think an individual cookie limit would help prevent top players from getting royally butt fucked every single map. Perhaps it would make sense to adjust the limit depending on who is in the server at the time, possibly using the overall average cookie amount. It would probably only take like 5 minutes to implement, so I'd be glad to do it and try it out for a short while if people want that, and as long as @SAM or whoever doesn't have any objections.
    2 - 3 times today I've had to play against two 90 cookie players on my own, but it's more interesting than playing a team of 40%eff players and having to swap teams constantly.

    It's when you're lagging and it still thinks you're worth 100+ cookies it becomes a massive problem.

  5. #5
    Moderator TimTim's Avatar
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    Quote Originally Posted by UT-Sniper-SJA94 View Post
    2 - 3 times today I've had to play against two 90 cookie players on my own, but it's more interesting than playing a team of 40%eff players and having to swap teams constantly.

    It's when you're lagging and it still thinks you're worth 100+ cookies it becomes a massive problem.
    Indeed. Yeah I think it would be good to adjust things a bit depending on who all is in the server at the time, rather than using a flat cookie rate.

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