Siege 0017 suggestions - Page 6

User Tag List

Page 6 of 13 FirstFirst ... 45678 ... LastLast
Results 51 to 60 of 126
  1. #51
    ~Goddess~ |uK|fleecey's Avatar
    Join Date
    Jan 2011
    Posts
    3,809
    Country:
    Quote Originally Posted by jay2 View Post
    When will this build be on server?
    Probably when chis has time luls

  2. #52
    HIGH[+]DEX's Avatar
    Join Date
    Feb 2011
    Posts
    37
    come back neutron a couple takes a long time and get bored with neutron there is a possibility of it ends fast

  3. #53
    Godlike Shiro's Avatar
    Join Date
    Nov 2011
    Location
    in your heart ❤
    Posts
    867
    Country:
    FIX THE MINIGUN CHIS FAG
    Never Lucky.

  4. #54
    Killing Spree jay2's Avatar
    Join Date
    Jun 2014
    Posts
    187
    Country:
    Quote Originally Posted by Beast View Post
    FIX THE MINIGUN CHIS FAG
    What's wrong with minigun? FIX THE CROUCH HS! And make a mine limit! *hides from fleecey*
    irc.globalgamers.net #codereview

  5. #55
    Administrator |uK|chiseller's Avatar
    Join Date
    Apr 2011
    Posts
    1,968
    Country:
    Fixing the mini is up to higor.
    I'm probably not going to upload this version however. The jetpack is too much of a game breaker the way it's been implemented.
    I meant to pm you @Higor but I'm on the phone. Could you possibly change jetpack's flying button back to jump? If ppl want to change it let them do it manually in the settings but keep it on jump by default.

  6. #56
    ~Goddess~ |uK|fleecey's Avatar
    Join Date
    Jan 2011
    Posts
    3,809
    Country:
    Quote Originally Posted by jay2 View Post
    What's wrong with minigun? FIX THE CROUCH HS! And make a mine limit! *hides from fleecey*
    The mingun is to OP and everyone knows it.

  7. #57
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    Upload LCWeapons_0013 first then, given that it implements clientside prediction of positions, you'll start seeing:
    - More usage of Rocket Launcher at higher distances.
    - More ppl managing to use the guided rockets from the RL.
    - More accurate Shock combos.
    - Pulse Gun instead of Minigun on lower pingers.
    - Biorifle defenders.
    - Flak Cannon midfielders.
    - Easier translocator usage on high pingers.

    Real question is, can you handle the neo-apes with position prediction?
    ------------------------------------- * -------------------------------------

  8. #58
    Whicked Sick Banny's Avatar
    Join Date
    Aug 2011
    Location
    India
    Posts
    1,523
    Country:
    If neutron is coming back I hope it would be tweaked/modified before testing it. I mean once it comes back, everyone is going to DM the entire game and within 7-8 minutes you'll have sufficient RU to make neutron ( by leeching too ofc ) and then bam all the normal nukes gone!! just what use to happen in simplex. It was fun but then ruined it to some extent aswell (Last second neutron is the game decider etc )



  9. #59
    Killing Spree jay2's Avatar
    Join Date
    Jun 2014
    Posts
    187
    Country:
    Quote Originally Posted by Banny View Post
    If neutron is coming back I hope it would be tweaked/modified before testing it. I mean once it comes back, everyone is going to DM the entire game and within 7-8 minutes you'll have sufficient RU to make neutron ( by leeching too ofc ) and then bam all the normal nukes gone!! just what use to happen in simplex. It was fun but then ruined it to some extent aswell (Last second neutron is the game decider etc )
    I enjoyed the emp gun tbh. Was fun negating peoples super prots and mines.
    irc.globalgamers.net #codereview

  10. #60
    Whicked Sick Chamberly's Avatar
    Join Date
    Jul 2012
    Location
    Vandora Temple
    Posts
    5,487
    Country:
    Quote Originally Posted by Higor View Post
    Real question is, can you handle the neo-apes with position prediction?
    Lmao.


    http://irc.lc/globalgamers/uscript for uscript discussion.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. A couple of Siege mod suggestions which I think would be sort of cool
    By Mooooo in forum zp| * * * -=[SIEGE]=- |uK| One Night Stand -=[SIEGE]=- Server * * *
    Replies: 16
    Last Post: 02-08-2015, 06:29 PM
  2. Map Fix Suggestions.
    By 'Zac in forum Map Making, Suggestions & Questions
    Replies: 4
    Last Post: 03-30-2013, 06:39 PM
  3. Replies: 258
    Last Post: 01-15-2013, 02:41 AM
  4. Suggestions
    By `Jac0b` in forum General Discussion
    Replies: 0
    Last Post: 06-26-2011, 03:51 PM
  5. Suggestions?
    By |uK|Cube in forum General Discussion
    Replies: 5
    Last Post: 05-19-2011, 10:28 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •