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Thread: Server rebuilt

  1. #11
    Administrator SAM's Avatar
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    @DaaBuu

    Thanks I will add those today along with DM
    Last edited by SAM; 10-23-2013 at 01:08 PM.

  2. #12
    daze's Avatar
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    Can you put spawn protection back on the server?

  3. #13
    Administrator SAM's Avatar
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    + Added spawn protect
    + Incinerator now showing on maplist

    Server now runs GlobalUnreal ComboGib

    Thanks @TimTim

  4. #14
    Fader's Avatar
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    Translocater isn't on during NW Maps... weapons aren't switching when hitting 0 ammo, they just stop working.. RoF seems "off" for sniper.. grapple isnt working during combogib games (for me) but i see its working for other people. whats goin on?

  5. #15
    ASLYE702's Avatar
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    Hello Guys!
    What happened with this good server?
    There is some problem:
    + The server is called combo insta, why there is NW? Most times when I want to play combo there is just NW (Hard to play NW with 200 ping)
    + Ball Spamming
    + Triple Jump don't working, I see when somebody is trying to do the triple jump the guy will be really laggy
    + Removed good maps, now it will be more boring if we can play in same maps all the time
    Thats just my thought...
    BTW Would be good an Europe version from this server, but like I said just Combo

  6. #16
    kdawg232's Avatar
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    Quote Originally Posted by Fader View Post
    Translocater isn't on during NW Maps... weapons aren't switching when hitting 0 ammo, they just stop working.. RoF seems "off" for sniper.. grapple isnt working during combogib games (for me) but i see its working for other people. whats goin on?

    The grapple issue was the oddest thing I noticed. Not sure why some people have the ability to do it and others don't. A couple times it stuck me to the wall and there was absolutely no way to get off the wall without a suicide.

  7. #17
    DaaBuu's Avatar
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    The grapple works if you switch to it as a weapon and use the left mouse button to fire and detach. What appears to be bugged is using the hook with the mutate command bound to a key... Also DoubleJump is gone...

  8. #18
    krippler's Avatar
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    Thanks for getting this back up and running!

  9. #19
    Moderator |uK|kenneth's Avatar
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    the question is do we need Double jump?

  10. #20
    krippler's Avatar
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    Quote Originally Posted by |uK|kenneth View Post
    the question is do we need Double jump?
    I like double jump a lot, gives more movement options and makes my flight path slightly less predictable when using a jump pad.

    Also having the issue with grapple not working :/

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